Base Camp: Difference between revisions

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m (Change wording to better illustrate the evac ships no longer use base camp as an extraction point.)
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==[[Missions]]==
==[[Missions]]==
*[[Time for More Work|Time for More Work - Part 4]]
*[[Time for More Work#Part 4-0|Time for More Work - Part 4]]
*[[Research Costs|Research Costs - Part 3]]
*[[Research Costs#Part 3-0|Research Costs - Part 3]]
*[[Doing the Work|Doing the Work - Part 8]]
*[[Doing the Work#Part 8-0|Doing the Work - Part 8]]
*[[Private Business|Private Business - Part 2]]
*[[Private Business#Part 2-0|Private Business - Part 2]]


== Loot ==
== Loot ==
'''Base Camp''' has many Valuable, Electronic and Generic type of [[loot]] spawns, such as [[Radio Equipment]] or [[Jewellery]].  
'''Base Camp''' has many Valuable, Electronic and Generic type of [[loot]] spawns, such as [[Radio Equipment]] or [[Jewellery]].  


== Luggage Saferoom ==
== Base Camp Armory ==
The ''Main Office'' room features a [[Keycards | Keycard]] door, which can be opened using the {{Rarity|Rare}} ''Luggage Saferoom Key''. It has a [[Military Box]], several [[Safe]]s, [[Briefcase]]s, and more. It features great loot, as the loot inside is of [[Danger Level | Very High Danger]].
The ''Main Office'' room features a locked door, which can be opened using the {{Rarity|Rare}} [[Base Camp Armory Key]]. It has a [[Military Box]], several [[Safe]]s, [[Briefcase]]s, and more. It features great loot, as the loot inside is of [[Danger Level|Very High Danger]].


The north side of '''Base Camp''' has an [[Evac]] location.  
The north side of '''Base Camp''' has an [[Evac]] location.  


== Dead Drops ==
== Dead Drops ==
'''Base Camp''' features three [[Dead Drop]]s, which is the most numerous of any location in ''The Cycle: Frontier''. [[Dead Drop#Main Office | Main Office]], [[Dead Drop#Gate A | Gate A]], and [[Dead Drop#Gate C | Gate C]] can be found here.  
'''Base Camp''' features three [[Dead Drop]]s, which is the most numerous of any location in ''The Cycle: Frontier''. [[Dead Drop#Bright_Sands-0|Main Office]], [[Dead Drop#Bright_Sands-0|Gate A]], and [[Dead Drop#Bright_Sands-0|Gate C]] can be found here.  
== Image Gallery ==
== Image Gallery ==
<gallery heights="600px" mode="slideshow">
<gallery heights="600px" mode="slideshow">

Latest revision as of 09:24, 26 June 2023

Base Camp
Base Camp.png
Map Bright Sands
Danger Level Medium
Faction ICA

Base Camp is a place of interest in the centre of Bright Sands.

Description

Base Camp is a large structure that was used as a landing pad and travel hub on Bright Sands. It is built into the mountain in the centre of Bright Sands. The mountain can be seen from afar as a Progenitor ruin towers above it.

Base Camp can be accessed from doors, tunnels, and gateways from nearly every side of the mountain. The centre of the mountain is open at the top, which was used by Evac ships to land on the landing pad. The rest of the complex surrounds the landing pad. It features benches, cargo crates, luggage that was left behind. Several rooms oversee the landing pad as well, which can be reached by going up a set of stairs or from one of the many entrances from the outside.

Missions

Loot

Base Camp has many Valuable, Electronic and Generic type of loot spawns, such as Radio Equipment or Jewellery.

Base Camp Armory

The Main Office room features a locked door, which can be opened using the RareRarity.svgRare Base Camp Armory Key. It has a Military Box, several Safes, Briefcases, and more. It features great loot, as the loot inside is of Very High Danger.

The north side of Base Camp has an Evac location.

Dead Drops

Base Camp features three Dead Drops, which is the most numerous of any location in The Cycle: Frontier. Main Office, Gate A, and Gate C can be found here.

Image Gallery


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