Unfortunately the game is sunsetting on September 27. In light of this news we wish to extend our thanks to all contributors and readers of this wiki. This would not have been possible without each and everyone of you. We hope to find you again with what is next. The wiki will remain online until March 18 2024. Changes made in Patch 3.5.0 are unlikely to be represented on this wiki.

Danger Level

From The Cycle: Frontier Wiki

Danger level is a term used in-game to give guidance on the risks and rewards of different maps and areas on a map. Each tier corresponds to the types and number of creatures that can spawn there, as well as the rough quality of loot that can be found there. The higher the danger level, the more numerous items of higher rarities are.

Low danger

Striders, Rattlers

Moderate danger

Striders, Rattlers (same as T1, just more numerous)

High danger

Striders, Heavy Striders, Rattlers, Mature Rattlers, Marauders

Very high danger

Striders, Heavy Striders, Rattlers, Mature Rattlers, Marauders (same as High, emphasis on elite spawns)

Extreme danger

Striders, Heavy Striders, Rattlers, Mature Rattlers, Marauders, Savage Marauders

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