Consumables

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Consumables can either be bought or crafted; each with their own requirements. Some consumables can only be purchased from their Faction after completing prerequisite Contracts.

Below are the table showcasing information for each consumable, as well as relevant information for obtaining them in the Station.

Consumables
Image Item Name Faction Rarity Description Weight Buy Value Crafting Recipe Sale Value
GrenadeFrag.png Grenade Co-Tec Uncommon An explosive which detonates affecting an area after a short delay. 5
KMarks.png 101 K-Marks
GrenadeSmoke.png Smoke Grenade Co-Tec Common A throwable that emits a smoke screen to block vision. 5
KMarks.png 450 K-Marks
KMarks.png 33 K-Marks


GrenadeSound.png Audio Decoy ICA Uncommon A small emitter of fake gunfire to distract enemies. 5
KMarks.png 2000 K-Marks
KMarks.png 76 K-Marks
GrenadeGas.png Gas Grenade ICA Uncommon A throwable that emits a poisonous gas ... within the affected area 5
KMarks.png 3000 K-Marks
KMarks.png 114 K-Marks
MedkitWeak.png Weak Medkit Co-Tec Common Offering an immediate 100 health boost. 20
KMarks.png 450 K-Marks
KMarks.png 67 K-Marks
WeakStim.png Weak Stim Co-Tec Common Offering an immediate 15 health boost. 3
KMarks.png 90 K-Marks
MedkitStrong.png Strong Medkit Osiris Uncommon Offering an immediate 100 health boost. 15
KMarks.png 3000 K-Marks
KMarks.png 455 K-Marks
StimStrong.png Strong Stim Osiris Uncommon Offering an immediate 25 health boost. 3
KMarks.png 3000 K-Marks
KMarks.png 36 K-Marks
MedkitCombat.png Combat Medkit Osiris Rare Offering an immediate 100 health boost. 10
KMarks.png 4600 K-Marks
KMarks.png 683 K-Marks
CombatStim.png Combat Stim Osiris Rare Offering an immediate 30 health boost. 3
KMarks.png 4600 K-Marks
KMarks.png 54 K-Marks