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== Summary == | == Summary == | ||
The KBR Longshot is an Epic DMR from [[Korolev]]. It is capable of handling most threats at medium to long ranges. | The KBR Longshot is an Epic Designated Marksman Rifle (DMR) from [[Korolev]]. It is capable of handling most threats at medium to long ranges. | ||
== Attachments == | == Attachments == | ||
The KBR Longshot can have 8 different [[Attachments]] installed on it, one for each slot. The type of attachment must be compatible with the | The KBR Longshot can have 8 different [[Attachments]] installed on it, one for each slot. The type of attachment must be compatible with the weapon's type, so only DMR and Heavy ammo attachments can be used. | ||
* [[Attachments#Optics|Optics]] | * [[Attachments#Optics|Optics]] | ||
* [[Attachments#Magazine|Magazine]] | * [[Attachments#Magazine|Magazine]] |
Revision as of 11:49, 13 October 2022
KBR Longshot
Summary
The KBR Longshot is an Epic Designated Marksman Rifle (DMR) from Korolev. It is capable of handling most threats at medium to long ranges.
Attachments
The KBR Longshot can have 8 different Attachments installed on it, one for each slot. The type of attachment must be compatible with the weapon's type, so only DMR and Heavy ammo attachments can be used.
In-Game Description
A marksman rifle with good accuracy and power excels in medium range engagements.
Lore
The predecessor to the KOR-47, the Longshot was developed for the Federation to serve as a long range support weapon for ground troops. Designed with a low unit cost in mind, Korolev opted to ensure high accuracy and power over developing a fully automatic weapon.
Detailed Stats
Stat | Value |
---|---|
Ammo Type | Heavy Ammo |
Direct Damage | 35 Damage |
Weakspot Multiplier | 1.5× |
Penetration | 25 Penetration |
Refire Rate | 0.6s |
Rounds per minute (RPM) | 100 Shots |
Projectile Speed | 400 m/s |
Magazine Size | 12 Bullets |
Reload Time | 3.55s |
Equip Time | 1s |
Unequip Time | 0.5s |
Update History
- Removed damage falloff
- Damage reduced from 39 to 35
- Weight reduced to 50
- Damage increased from 35 to 39
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