Attachments

From The Cycle: Frontier Wiki

Attachments are Items that for Common to Epic rarity. They can be equipped on all Weapons and Tools with a suitable attachmentslot to modify specific stats or functionalities. There are different options to acquire Attachments:

Attachment Rarity Slot Weapon type Effect
Red Dot Sight Common Optics All None
2x Optic Common Optics All 2x Magnification, 15% Targeting recoil reduction
Holographic Sight Uncommon Optics All None
4x Optic Rare Optics All 4x Magnification, 30% Targeting recoil reduction
2 - 4x Variable Optic Rare Optics All 2x - 4x Magnification, 15% - 30% Targeting recoil reduction
6x Optic Epic Optics DMR, Sniper 6x Magnification, 45% Targeting recoil reduction
8x Optic Epic Optics DMR, Sniper 8x Magnification, 60% Targeting recoil reduction
Light Quickdraw Common Magazine SMG, Pistol -5% reload time
Light Quickdraw Uncommon Magazine SMG, Pistol -10% reload time
Light Quickdraw Rare Magazine SMG, Pistol -15% reload time
Light Quickdraw Epic Magazine SMG, Pistol -25% reload time
Medium Quickdraw Common Magazine AR, LMG -5% reload time
Medium Quickdraw Uncommon Magazine AR, LMG -10% reload time
Medium Quickdraw Rare Magazine AR, LMG -15% reload time
Medium Quickdraw Epic Magazine AR, LMG -25% reload time
Heavy Quickdraw Common Magazine DMR, Sniper -5% reload time
Heavy Quickdraw Uncommon Magazine DMR, Sniper -10% reload time
Heavy Quickdraw Rare Magazine DMR, Sniper -15% reload time
Heavy Quickdraw Epic Magazine DMR, Sniper -25% reload time
Shotgun Quickdraw Common Magazine Shotgun -5% reload time
Shotgun Quickdraw Uncommon Magazine Shotgun -10% reload time
Shotgun Quickdraw Rare Magazine Shotgun -15% reload time
Shotgun Quickdraw Epic Magazine Shotgun -25% reload time
Light Extended Uncommon Magazine SMG, Pistol +15% magazine capacity
Light Extended Rare Magazine SMG, Pistol +30% magazine capacity
Light Extended Epic Magazine SMG, Pistol +50% magazine capacity
Medium Extended Uncommon Magazine AR, LMG +15% magazine capacity
Medium Extended Rare Magazine AR, LMG +30% magazine capacity
Medium Extended Epic Magazine AR, LMG +50% magazine capacity
Heavy Extended Uncommon Magazine DMR, Sniper +15% magazine capacity
Heavy Extended Rare Magazine DMR, Sniper +40% magazine capacity
Heavy Extended Epic Magazine DMR, Sniper +70% magazine capacity
Shotgun Extended Uncommon Magazine Shotgun +25% magazine capacity
Shotgun Extended Rare Magazine Shotgun +45% magazine capacity
Shotgun Extended Epic Magazine Shotgun +65% magazine capacity
Light Extended Quickdraw Rare Magazine SMG, Pistol +15% magazine capacity, -5% reload time
Light Extended Quickdraw Epic Magazine SMG, Pistol +30% magazine capacity, -10% reload time
Medium Extended Quickdraw Rare Magazine AR, LMG +15% magazine capacity, -5% reload time
Medium Extended Quickdraw Epic Magazine AR, LMG +30% magazine capacity, -10% reload time
Small Muzzle Brake Common Muzzle Pistol, SMG -5% recoil increase rate
Small Muzzle Brake Uncommon Muzzle Pistol, SMG -10% recoil increase rate
Small Muzzle Brake Rare Muzzle Pistol, SMG -15% recoil increase rate
Medium Muzzle Brake Common Muzzle Shotgun, AR, DMR -5% recoil increase rate
Medium Muzzle Brake Uncommon Muzzle Shotgun, AR, DMR -10% recoil increase rate
Medium Muzzle Brake Rare Muzzle Shotgun, AR, DMR -15% recoil increase rate
Small Suppressor Rare Muzzle Pistol, SMG -150m audible range
Medium Suppressor Rare Muzzle Shotgun, AR, DMR -150m audible range
Standard Stock Common Stock Shotgun, SMG, AR, LMG -5% vertical recoil
Standard Stock Uncommon Stock Shotgun, SMG, AR, LMG -10% vertical recoil
Quickdraw Stock Common Stock Shotgun, SMG, AR, LMG -10% weapon equiptime
Quickdraw Stock Uncommon Stock Shotgun, SMG, AR, LMG -20% weapon equiptime
Tactical Stock Uncommon Stock Shotgun, SMG, AR, LMG -10% ADS time
Tactical Stock Rare Stock Shotgun, SMG, AR, LMG -15% ADS time
Ultralight Stock Rare Stock Shotgun, SMG, AR, LMG -10% weapon equiptime, -10% ADS time
Ultralight Stock Epic Stock Shotgun, SMG, AR, LMG -20% weapon equiptime, -15% ADS time
Marksman Stock Common Stock DMR, Sniper -5% vertical recoil
Marksman Stock Uncommon Stock DMR, Sniper -10% vertical recoil
MKM Quickdraw Stock Common Stock DMR, Sniper -10% weapon equiptime
MKM Quickdraw Stock Uncommon Stock DMR, Sniper -20% weapon equiptime
MKM Tactical Stock Uncommon Stock DMR, Sniper -10% ADS time
MKM Tactical Stock Rare Stock DMR, Sniper -15% ADS time
MKM Ultralight Stock Rare Stock DMR, Sniper -10% weapon equiptime, -10% ADS time
MKM Ultralight Stock Epic Stock DMR, Sniper -20% weapon equiptime, -15% ADS time
Angled Foregrip Common Fore Grip All -5% vertical recoil
Angled Foregrip Uncommon Fore Grip All -10% vertical recoil
Quickdraw Foregrip Common Fore Grip All -10% weapon equiptime
Quickdraw Foregrip Uncommon Fore Grip All -20% weapon equiptime
Tactical Foregrip Uncommon Fore Grip All -10% ADS time
Tactical Foregrip Rare Fore Grip All -15% ADS time
Tactical Foregrip Epic Fore Grip All -20% ADS time
Tactical Light Common Tactical All emits a light cone when toggled on
Light Converter Uncommon Ammo Converter SMG, Pistol +1 Penetration
Light Converter Rare Ammo Converter SMG, Pistol +2 Penetration
Light Converter Epic Ammo Converter SMG, Pistol +3 Penetration
Light Creature Dmg Uncommon Ammo Converter SMG, Pistol +25% damage against Creatures
Light Creature Dmg Rare Ammo Converter SMG, Pistol +50% damage against Creatures
Light Creature Dmg Epic Ammo Converter SMG, Pistol +75% damage against Creatures
Medium Converter Uncommon Ammo Converter AR, LMG +1 Penetration
Medium Converter Rare Ammo Converter AR, LMG +2 Penetration
Medium Converter Epic Ammo Converter AR, LMG +3 Penetration
Medium Creature Dmg Uncommon Ammo Converter AR, LMG +25% damage against Creatures
Medium Creature Dmg Rare Ammo Converter AR, LMG +50% damage against Creatures
Medium Creature Dmg Epic Ammo Converter AR, LMG +75% damage against Creatures
Shotgun Converter Uncommon Ammo Converter Shotgun +1 Penetration
Shotgun Converter Rare Ammo Converter Shotgun +2 Penetration
Shotgun Converter Epic Ammo Converter Shotgun +3 Penetration
Shotgun Slugs Uncommon Ammo Converter Shotgun 1 projectile with +400% damage, +2000 Damage falloff, 0 ADS spread
Heavy Converter Uncommon Ammo Converter DMR, Sniper +1 Penetration
Heavy Converter Rare Ammo Converter DMR, Sniper +2 Penetration
Heavy Converter Epic Ammo Converter DMR, Sniper +3 Penetration
Ergonomic Grip Common Rear Grip. All 10% Equip time reduction
Ergonomic Grip Uncommon Rear Grip All -20% weapon equiptime
Tactical Rear Grip Common Rear Grip All -10% ADS time
Tactical Rear Grip Uncommon Rear Grip All -15% ADS time
Veltecite Scanning Module Common Scanning Module Scanner can highlight Veltecite while scanning
Titan Ore Scanning Module Uncommon Scanning Module Scanner can highlight (Brittle) Titan Ore while scanning
Focus Crystal Scanning Module Rare Scanning Module Scanner can highlight (Pure) Focus Crystals while scanning
Crude Oil Scanning Module Epic Scanning Module Scanner can highlight active Crude Oil Wells while scanning
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