Closed Beta 2.2

From The Cycle: Frontier Wiki

Official patch notes [1]

Patch 2.2 is here and it will bring the following fixes and adjustments!

We aim to have the maintenance at 10 AM CEST / 7 PM AEDT / 4 AM EDT on the 30th of March. Please remember the ingame announcements are currently not working, you will lose your gear if you are on the planet when the maintenance starts!


  • Material selling price increased to make looting more fun
  • Hard Drive price increased
  • End game activities are more rewarding due to increased selling prices
  • Delivery and Dead Drops reward increased
  • Crafting recipes for armors, backpacks, and helmets have been adjusted
  • Flashlight ray casting got optimized
  • Lighting got rebalanced
  • Additional audio improvements

  • C32 Bolt Action: Magazine size reduced from 8 to 4
  • KM-9 Scrapper: Magazine size reduced from 18 to 17
  • AR-55 Autorifle: Refire time reduced from 0.13 to 0.11 Damage increased from 12 to 13
  • Manticore: Damage increased from 11 to 13
  • Lacerator: Base damage increased from 25 to 27
  • Phasic Lancer: Base damage increased from 11 to 13
  • PKR Maelstrom: Base damage increased from 7 to 8
  • KBR Longshot: Base damage increased from 35 to 39
  • Advocate: Base damage increased from 8 to 10
  • ASP Flechette Gun: Base damage increased from 11 to 12
  • Gorgon: Shots per burst reduced from 15 to 12. Ammo per shot increased from 0.4 to 0.5. Magazine size reduced from 30 to 24.
  • KOR-47: Base damage increased from 12 to 15
  • Hammer: Base damage increased from 26 to 31
  • Voltaic Brute: Base damage increased from 10 to 12
  • Basilisk: Base damage increased from 34 to 40
  • Damage amplification and reduction of shields has been adjusted to make shields feel more meaningful

As an example - grey weapon vs purple armor - damage gets reduced by 43% (Before CB2.2 it was 34%)


  • UI Marker on tutorial quests has been fixed
  • Additional adjustments to level streaming. This will increase the download size (~ 15GB more) but should boost the performance
  • The player report window in the battlelog has been fixed and now fills needed data automatically
  • Fixed some smaller issues with jobs and campaigns

Known Issues

  • Data in the battlelog can sometimes show misleading data


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