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{{Infobox Weapon | |||
|image = Kinetic Arbiter.png | |image = Kinetic Arbiter.png | ||
|type = Sniper | |type = Sniper | ||
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== Lore == | == Lore == | ||
One of the [[ICA]]'s most advanced conventional weapons, the Kinetic Arbiter is little more than a military-grade gauss gun stripped down to its most basic components needed to function, without any of | One of the [[ICA]]'s most advanced conventional weapons, the Kinetic Arbiter is little more than a military-grade gauss gun stripped down to its most basic components needed to function, without any of the fancy fittings or safety mechanisms. | ||
== Detailed Stats == | == Detailed Stats == | ||
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|- | |- | ||
|Projectile Speed | |Projectile Speed | ||
|700 m/s | |700 m/s | ||
|- | |- | ||
|Magazine Size | |Magazine Size | ||
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{{#seo: | {{#seo: | ||
|image= | |image=Kinetic Arbiter.png | ||
}} | }} |
Revision as of 20:40, 22 December 2022
Summary
The Kinetic Arbiter is an Exotic Sniper Rifle created by the ICA. It is capable of handling most threats at long ranges.
Attachments
The Kinetic Arbiter can have 7 different Attachments installed on it, one for each slot. The type of attachment must be compatible with the weapon's type, so only attachments that have Sniper or Heavy Ammo as a category can be installed onto a Kinetic Arbiter.
In-Game Description
A gauss sniper rifle firing metal rods at immense velocity. This weapon is favored among Prospectors that want to resolve their differences quickly and from a safe distance.
Lore
One of the ICA's most advanced conventional weapons, the Kinetic Arbiter is little more than a military-grade gauss gun stripped down to its most basic components needed to function, without any of the fancy fittings or safety mechanisms.
Detailed Stats
Stat | Value |
---|---|
Ammo Type | Heavy Ammo |
Direct Damage | 54 Damage |
Weakspot Multiplier | 1.4× |
Penetration | 30 Penetration |
Refire Rate | 1.7s |
Rounds per minute (RPM) | 35.29 Shots |
Projectile Speed | 700 m/s |
Magazine Size | 4 Bullets |
Reload Time | 5.3s |
Equip Time | 1s |
Unequip Time | 0.5s |
Update History
- Damage reduced from 63 to 54.
- Reduced buying price from 412,000 to 315,000 K-Marks.
- Reduced weight to 50
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