Keycards: Difference between revisions

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== Usage ==
== Usage ==
Keycards are used to access normally locked locations throughout all of the games maps, [[Fortuna III|Bright Sands]] (keycards with yellow stripe) and [[Fortuna III|Crescent Falls]] (keycards with blue stripe) and [[Tharis Island]] (keycards with black stripe) . Rooms that can be unlocked with keys will display a key-icon, colored in the rarity of the keycard for the specific room, on the door's open button (opposed to the normal green check-mark). Pressing the interact key on the button while a corresponding keycard is in your inventory (backpack or safe pockets) will grant the player access to the room. Keycards are not consumed upon usage, but instead have a durability that is taken from with every use. Each instance of usage deducts one (1) durability.
Keycards are used to access normally locked locations throughout all of the games maps, [[Fortuna III|Bright Sands]] (keycards with yellow stripe) and [[Fortuna III|Crescent Falls]] (keycards with blue stripe) and [[Tharis Island]] (keycards with black stripe) . Rooms that can be unlocked with keys will display a key-icon, colored in the rarity of the keycard for the specific room, on the door's open button (opposed to the normal green check-mark). Pressing the interact key on the button while having the corresponding keycard in the inventory (backpack or safe pockets) will grant the player access to the room. Keycards are not consumed upon usage, but instead have a durability that is taken from with every use. Each instance of usage deducts one (1) durability.


== Keycard Rarity ==
== Keycard Rarity ==

Revision as of 12:59, 27 March 2023

Keycards are items that can be collected and used to gain access to special rooms across all maps. All keycards can be found in any jackets, safes, briefcases, and luggage containers. Spawn rates vary based on the rarity of the key.

A bright sands Keycard

Usage

Keycards are used to access normally locked locations throughout all of the games maps, Bright Sands (keycards with yellow stripe) and Crescent Falls (keycards with blue stripe) and Tharis Island (keycards with black stripe) . Rooms that can be unlocked with keys will display a key-icon, colored in the rarity of the keycard for the specific room, on the door's open button (opposed to the normal green check-mark). Pressing the interact key on the button while having the corresponding keycard in the inventory (backpack or safe pockets) will grant the player access to the room. Keycards are not consumed upon usage, but instead have a durability that is taken from with every use. Each instance of usage deducts one (1) durability.

Keycard Rarity

Keycards are availability with the following rarity:

Types of Keycards

Bright Sands
Image Name Description Rarity Spawn Location Unlock Location
KeyCardYellow.png Bright Sands Observation Room Key Keycard carrying the Asclepius Vaccines logo. And several biohazard warnings... may want to wash your hands. Uncommon Jackets, safes, briefcases, and luggage containers Vaccine Labs
KeyCardYellow.png Server Access Key Labeled only as Servers - Bright Sands, with the Com-Base logo. Uncommon Jackets, safes, briefcases, and luggage containers Comms Tower
KeyCardYellow.png Tall House Key A generic keycard, someone drew a house on stilts on the back. Common Jackets, safes, briefcases, and luggage containers Tall House, Woodcutter Camp
KeyCardYellow.png Skeleton Key The original label is too worn out to read, but someone scratched skeleton onto it with a knife. Hopefully still works. Common Jackets, safes, briefcases, and luggage containers Swamp
KeyCardYellow.png Mine Access Key Appears to be for one of the mine entrances along the northern edge of Bright Sands. Common Jackets, safes, briefcases, and luggage containers Abandoned Mine
KeyCardYellow.png Armory Key The original label is almost unreadable but you can still identify the word Jungle at the top. Rare Jackets, safes, briefcases, and luggage containers Jungle Camp
KeyCardYellow.png Luggage Saferoom Key The key looks like it is for somewhere in the Base Camp in Bright sands. Rare Jackets, safes, briefcases, and luggage containers Base Camp
Crescent Falls
Image Name Description Rarity Spawn Location Unlock Location
KeyCardBlue.png Overseer's Office Key Labeled with Nutrion Farms and is emblazoned the Nutrion Farms logo. Its still covered in a sickly stale pumpkin juice... ew. Uncommon Jackets, safes, briefcases, and luggage containers Nutrion Farms Processing
KeyCardBlue.png Overgrown Keycard A round green logo is barely visible under the muck that's grown over this keycard Epic Jackets, safes, briefcases, and luggage containers Nutrion Farms Warehouse
KeyCardBlue.png Lab Key A bright white keycard with the telltale livery of Osiris. Pinnacle Labs is laser etched professionally onto it. Epic Jackets, safes, briefcases, and luggage containers Pinnacle Labs
KeyCardBlue.png Janitors Key A janitors key loop with a single simple key with a cute broom charm attached; it appears to longingly sweep at the floor as it dangles from your hand. Common Jackets, safes, briefcases, and luggage containers Starport Admin
KeyCardBlue.png Loose House Key Looks like the key to someones house. The amount of rust and moss on it seems to imply its origin is somewhere deep in a jungle. Common Jackets, safes, briefcases, and luggage containers Favela
KeyCardBlue.png Garage Office Key The keycard has an image of one of those rad looking 6-wheeler trucks printed on it with the text Garage Office alongside it. Rare Jackets, safes, briefcases, and luggage containers Greens Prospect
KeyCardBlue.png Bar Storage Key A key to The Tipsy Drone attached to a miniature trinket of the namesakes affable drone mascot. Epic Jackets, safes, briefcases, and luggage containers Greens Prospect
KeyCardBlue.png Boss' Office The unmistakable STARPORT logo leaps out from the card. The smaller Top Floor Admin whispers for your attention in pitiful subscript underneath. Epic Jackets, safes, briefcases, and luggage containers Starport Admin
KeyCardBlue.png Community Room Key A key to a public space Epic Jackets, safes, briefcases, and luggage containers Favela
Tharis island
Image Name Description Rarity Spawn Location Unlock Location
KeyCard Black.png Research Center Office Key A key to the Osiris Office. Its owner sure wont be missing it... Epic Jackets, safes, briefcases, and luggage containers Osiris Research Center
KeyCard Black.png Korolev Quarry Building Key A Key to the Korolev Quarrys Boss Office. Usually something good stashed away in such places. Epic Jackets, safes, briefcases, and luggage containers Korolev Island HQ
KeyCard Black.png Korolev Medical Building Key A Key to the Korolev Surgery Room. There must have been a lot of injuries on the island for Korolev to set one up. Epic Jackets, safes, briefcases, and luggage containers Korolev Island HQ
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