Type | Quantity |
---|---|
Missions | |
Time for More Work Part 4 | 1 |
Armor can be worn by prospectors to decrease the damage taken from various sources. A prospector can equip one helmet and one shield at a time.
Properties of Armor
Armor (value)
The behavior of the damage values depends on the Penetration value of the damage source and the armor rating. If both are equal, the damage is applied normally. If the armor rating is higher, the damage gets reduced by some percentage, determined by the Penetration mechanic. Likewise, if the penetration value exceeds the armor rating, the damage increases.
Durability
Every armor piece has a durability that is reduced whenever the wearer takes damage. At the Printer you can repair your armor for a small amount of K-Marks. Durability does not impact how well the armor protects the wearer, unless its 0. Once the durability of an item reaches 0, the item stops protecting the wearer. The icon above the hotbar changes, indicating the item broke. When the item breaks, it stays in the inventory. It can then be repaired again at the Printer.
Armor variants
Some armor variants trade protection and durability for a boost:
- "Tactical" armor increases stamina
- "Restoration" armor regenerates health over time
- The "NV" helmet enhances vision in dark areas
Helmets
Image | Name | Armor | Durability | Bonus | Buy/Crafting Price |
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Basic Helmets | 10 | 500 |
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Basic Tactical Helmet | 10 | 500 | +10 Stamina |
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Standard Helmet | 15 | 600 |
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Standard Restorative Helmet | 15 | 600 | 0.1 health restoration per second |
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Standard Tactical Helmet | 15 | 600 | +15 Stamina |
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Reinforced Helmet | 20 | 700 |
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Reinforced Restorative Helmet | 20 | 700 | 0.2Hp per second | |
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Reinforced Tactical Helmet | 20 | 700 | +20 Stamina |
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Combat Helmet | 25 | 800 |
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Combat Restorative Helmet | 25 | 800 | +0.2 Health restoration per second | |
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Combat Tactical Helmet | 25 | 800 | +20 Maximum stamina |
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Combat Forged Helmet | 25 | 800 | Altered Gear#Forge Perks | Only obtainable by Forging at The Forge during a storm. |
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Enhanced Helmet | 30 | 900 | Customizable Effects |
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Enhanced Restorative Helmet | 30 | 900 | +0.3 Health restoration per second |
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Enhanced Tactical Helmet | 30 | 900 | +25 Maximum stamina |
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Enhanced Forged Helmet | 30 | 900 | Altered Gear#Forge Perks | Only obtainable from Forging at The Forge during a storm. |
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NV Helmet | 33 | 1000 | Toggleable Night Vision |
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Titan Forged Helmet | 33 | 1000 | Altered Gear#Forge Perks | Only obtainable from Forging at The Forge during a storm. |
Shields
Image | Name | Armor | Durability | Bonus | Buy/Crafting Price |
---|---|---|---|---|---|
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Basic Shields | 10 | 500 |
| |
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Basic Tactical Shields | 10 | 500 | +20 Stamina |
|
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Standard Shields | 15 | 600 |
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Standard Tactical Shields | 15 | 600 | +25 Stamina | |
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Standard Restorative Shields | 15 | 600 | 0.2Hp per second | |
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Reinforced Shields | 20 | 700 |
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Reinforced Tactical Shields | 20 | 700 | +30 Stamina |
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Reinforced Restorative Shields | 20 | 700 | 0.3 HP per second |
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Combat Shields | 25 | 800 |
| |
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Combat Restorative Shield | 25 | 800 | +0.3 Health restoration per second | |
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Combat Tactical Shield | 25 | 800 | +30 Maximum stamina |
|
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Combat Forged Shields | 25 | 800 | Altered Gear#Forge Perks | Only obtainable from Forging at The Forge during a storm. |
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Enhanced Shield | 30 | 900 |
| |
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Enhanced Restorative Shield | 30 | 900 | +0.4 Health restoration per second |
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Enhanced Tactical Shield | 30 | 900 | +35 Maximum stamina |
|
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Enhanced Forged shield | 30 | 900 | Altered Gear#Forge Perks | Only obtainable by Forging at The Forge during a storm. |
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Titan Forged Shield | 33 | 1000 | Altered Gear#Forge Perks | Only Obtainable by Forging at The Forge during a storm. |
Uses
These items are used in the following missions, jobs, upgrades, printing recipes:
Type | Quantity |
---|---|
Jobs | |
Stashing Safety | 1 |
Loadout Drop | 1 |
Type | Quantity |
---|---|
Jobs | |
Loadout Drop | 1 |