Type | Quantity |
---|---|
Missions | |
Field Research Part 5 | 2 |
m (added info for osiris shop) |
m (added crafting cost template) |
||
Line 9: | Line 9: | ||
|+ Caption text | |+ Caption text | ||
|- | |- | ||
! Item !! Rarity !! Healing Amount !! Activation Time !! | ! Item !! Rarity !! Healing Amount !! Activation Time !! Buy Value || Crafting Recipe | ||
|- | |- | ||
| {{Icon|Weak Medkit}} Weak Medkit || {{Rarity|Common}} || {{HP|100}} ||{{Time|9}} || | | {{Icon|Weak Medkit}} Weak Medkit || {{Rarity|Common}} || {{HP|100}} ||{{Time|9}} || | ||
[[Quick Shop]]: | |||
*{{Kmark|450}} | |||
|| | |||
|- | |- | ||
| {{Icon|Strong Medkit}} Strong Medkit || {{Rarity|Uncommon}} || {{HP|100}} || {{Time|8}} || | | {{Icon|Strong Medkit}} Strong Medkit || {{Rarity|Uncommon}} || {{HP|100}} || {{Time|8}} || | ||
{{Faction|Osiris}}: | |||
*{{Kmark|3000}} | |||
|| {{Crafting cost|Strong Medkit}} | |||
|- | |- | ||
| {{Icon|Combat Medkit}} Combat Medkit || {{Rarity|Rare}} || {{HP|100}} || {{Time|7}} || | | {{Icon|Combat Medkit}} Combat Medkit || {{Rarity|Rare}} || {{HP|100}} || {{Time|7}} || | ||
{{Faction|Osiris}}: | |||
*{{Kmark|4600}} | |||
|| {{Crafting cost|Combat Medkit}} | |||
|} | |} | ||
Revision as of 23:54, 31 May 2023
A Medkit is a Consumable which heals Hit Points upon usage. There are three variants available: the Weak Medkit, the Strong Medkit, and the Combat Medkit. The last two variants can only be bought for K-Marks after the completion of specific Osiris Missions. All Medkits take much longer to use than a Stim, but also heal significantly more health.
Description
A Medkit must be in a Prospector's Inventory before it can be used. Once activated, a progress bar will be displayed above the Health Bar, indicating how long it takes to use the item. Once the progress bar has completed, the Prospector will be healed. A popping sound, a rush of noise, and a slight hiccup may be heard from the player's character. Using a Medkit can be stopped by: sprinting, mantling over an object, switching to another item, or by Falling to a soft or hard landing.
Variants
Item | Rarity | Healing Amount | Activation Time | Buy Value | Crafting Recipe |
---|---|---|---|---|---|
Weak Medkit | Common | 100Hit Points | 9sec | ||
Strong Medkit | Uncommon | 100Hit Points | 8sec |
| |
Combat Medkit | Rare | 100Hit Points | 7sec |
|
Uses
This item is not used anywhere.
This item is not used anywhere.