Quests serve as a way to progress in The Cycle: Frontier. They give K-Marks, Faction Reputation as well as items such as Gear or Keycards. Each quest has objectives and rewards.
There are two types of quests:
- Campaigns: Story driven multi-part missions and part of a Faction campaign
- Jobs: Simple job to earn some K-Marks and Faction Reputation
Objectives
Each quest has one or more objectives to complete before the quest rewards can be claimed. The following types of objectives exist:
- Deliver an amount of an item to a faction.
- Kill an amount of creatures or players, sometimes with specific conditions.
- Visit a location, sometimes a specific named location, a Battery Puzzle loot room, or a specific mission location.
- Loot containers or a specific type of container.
- Stash an item in a Dead Drop.
- Reach a specific faction level.
- Complete a specific mission part.
Rewards
A quest always gives some form of reward when it is completed. Most, but not all, quests give K-Marks and Faction Reputation. Sometimes a quest also gives an item. The following types of rewards exist:
- An amount of K-Marks.
- An amount of Faction Reputation for the faction the quest was from.
- An item, such as a piece of Gear or a Keycard.
- The following types of rewards are exclusive to the Fortuna's Favored campaign from Badum: