Keycards: Difference between revisions

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(Updated Bright Sands key spawn locations)
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|Tall House Key
|Tall House Key
|Common
|Common
|
|Jackets, safes, briefcases, and luggage containers
|Tall House
|Tall House, [[Woodcutter Camp]]
|-
|-
|[[File:KeyCardYellow.png|50x50px]]
|[[File:KeyCardYellow.png|50x50px]]
|Mine Access Key
|Mine Access Key
|Common
|Common
|
|Jackets, safes, briefcases, and luggage containers
|[[Abandoned Mine]]
|[[Abandoned Mine]]
|-
|-
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|Bright Sands Observation Room Key
|Bright Sands Observation Room Key
|Uncommon
|Uncommon
|
|Jackets, safes, briefcases, and luggage containers
|[[Vaccine Labs]]
|[[Vaccine Labs]]
|-
|-
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|Server Access Key
|Server Access Key
|Uncommon
|Uncommon
|
|Jackets, safes, briefcases, and luggage containers
|[[Comms Tower]]
|[[Comms Tower]]
|-
|-
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|Armory Key
|Armory Key
|Rare
|Rare
|
|Jackets, safes, briefcases, and luggage containers
|[[Jungle Camp]]
|[[Jungle Camp]]
|}
|}

Revision as of 17:30, 20 June 2022

Keys are items that can be collected and used to gain access to special rooms across both of the games maps. All keycards can be found in any jackets, safes, briefcases, and luggage containers. Spawn rates vary based on the rarity of the key.

Keycards
KeyCardYellow.png
Type Key
Rarity Did not match a rarity.
Spawn Locations BS CF TI
Weight 0.1 UI-WeightIcon.png
Faction Reputation 0 - 1 Reputation.png
Faction Rep / Weight 0 - 1 Reputation.png

Usage

Keycards are used to access normally locked locations throughout both of the games maps, Bright Sands and Crescent Falls. Rooms that can be unlocked with keys will display an image of a blue key (as opposed to the normal green check-mark) on the door's open button. Pressing the interact key on the button while a corresponding keycard is in your inventory (backpack or safe pockets) will grant the player access to the room. Keycards are not consumed upon usage, but instead have a durability that is taken from with every use. Each instance of usage deducts one (1) durability.

Keycard Rarity

Keycards are availability with the following rarity:

  • Common
  • Uncommon
  • Rare
  • Epic

Types of Keycards

Bright Sands
Image Name Rarity Spawn Location Unlock Location
KeyCardYellow.png Tall House Key Common Jackets, safes, briefcases, and luggage containers Tall House, Woodcutter Camp
KeyCardYellow.png Mine Access Key Common Jackets, safes, briefcases, and luggage containers Abandoned Mine
KeyCardYellow.png Bright Sands Observation Room Key Uncommon Jackets, safes, briefcases, and luggage containers Vaccine Labs
KeyCardYellow.png Server Access Key Uncommon Jackets, safes, briefcases, and luggage containers Comms Tower
Armory Key Rare Jackets, safes, briefcases, and luggage containers Jungle Camp
Crescent Falls
Image Name Rarity Spawn Location Unlock Location
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