Consumables can either be bought or crafted; each with their own requirements. Some consumables can only be purchased from their Faction after completing prerequisite Contracts. Below are the tables for each, as well as relevant information for obtaining them in the Station.
Image | Item Name | Faction | Rarity | Weight | Buy Value | Sale Value | Description |
---|---|---|---|---|---|---|---|
File:GrenadeFrag.png | Grenade | Station | Common | 5 | 1,400 | 420 | An explosive which detonates affecting an area after a short delay. |
File:GrenadeSmoke.png | Smoke Grenade | Station | Common | 5 | 450 | 150 | A throwable that emits a smoke screen to block vision. |
File:GrenadeSound.png | Audio Decoy | ICA | Uncommon | 5 | 1,000 | 333 | A small emitter of fake gunfire to distract enemies. |
File:GrenadeGas.png | Gas Grenade | ICA | Uncommon | 5 | 2,000 | 667 | A throwable that emits a poisonous gas ... within the affected area |
File:MedkitWeak.png | Weak Medkit | Station | Common | 20 | 450 | 150 | Offering an immediate 100 health boost. |
Weak Stim | Station | Common | 3 | 90 | 30 | Offering an immediate 15 health boost. | |
File:MedkitStrong.png | Strong Medkit | Osiris | Uncommon | 15 | 1,000 | 333 | Offering an immediate 100 health boost. |
File:StimStrong.png | Strong Stim | Osiris | Uncommon | 3 | 1,000 | 333 | Offering an immediate 25 health boost. |
File:MedkitCombat.png | Combat Medkit | Osiris | Rare | 10 | 1,500 | 500 | Offering an immediate 100 health boost. |
File:CombatStim.png | Combat Stim | Osiris | Rare | 3 | 1,500 | 500 | Offering an immediate 30 health boost. |
Image | Item Name | Faction | Rarity | Weight | Buy Value | Sale Value | Amount Made Per Craft | Recipe Requirements |
---|---|---|---|---|---|---|---|---|
File:GrenadeSound.png | Audio Decoy | Station | Uncommon | 5 | 300 | 100 | 1 | Electronic Cables x2 Hardened Metals x2 |
File:GrenadeGas.png | Gas Grenade | Station | Uncommon | 5 | 600 | 200 | 1 | Toxic Glands x3 Hardened Metals x2 |
File:MedkitStrong.png | Strong Medkit | Station | Uncommon | 15 | 300 | 100 | 1 | Medical Supplies x1 Brightcap Mushroom x2 |
File:StimStrong.png | Strong Stim | Station | Uncommon | 3 | 300 | 100 | 5 | Old Medicine x1, Brightcap Mushroom x1, Waterweed Filament x1 |
File:MedkitCombat.png | Combat Medkit | Station | Rare | 10 | 450 | 150 | 1 | Medical Supplies x2, Waterweed Filament x3, Pale Ivy Blossom x3 |
File:CombatStim.png | Combat Stim | Station | Rare | 3 | 450 | 150 | 5 | Old Medicine x5, Waterweed Filament x2, Pale Ivy Blossom x2 |