A Tick is a creature that rushes the player and explodes once in range.
Ticks will usually be found in large groups, and will patrol the area they spawned in. When one notices a prospector it will chase them while emitting a high pitched screech, alerting other ticks. There are two variants: Blast Ticks and Acid Ticks.
When the Blast Tick notices a prospector it will run at them and explode once it's close enough. While there's a short delay before a tick self-detonates, it might cause an instant chain reaction if any other ticks are caught by the original explosion, which may catch a prospector by surprise. An Acid tick acts the same, but leaves a pool of acid on the ground after exploding which can damage the player.
Shooting a tick may cause it to explode on death, which could be used to the player's advantage as a way to deal indirect damage to enemy prospectors or other creatures. They can be safely killed without detonating them with a single heavy melee attack, two quick melee attacks., or by shooting the base of the Tick
Killing a Tick has the chance to drop some Loot.
The Blast Tick has one variant, the Acid Tick.
The Acid Tick is a green version of the Blast Tick with a green thorax. It has the same stats and behavior as the blast tick, but after exploding it leaves an acid puddle on the ground that deals damage when standing on or walking through it.
This is detailed information about the Blast tick.
Leave blank for now. - Information about health, armour, speed, etc. will come here. Datamined 🙂
Weakspots mainly. Not sure how to handle this yet so leave blank 🙂
Leave blank for now. - A detailed table style information box will come here.
Leave blank for now. - A detailed chart will be drawn here.
Leave blank for now.
- Reduced Tick damage by 35%