Melee: Difference between revisions

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== Summary ==
== Summary ==


The Melee [[Weapons|weapon]] is always available for every player regardless of their loadout. The Melee weapon has basic and charged attacks. Performing any attack with melee weapon costs stamina, there is a Charged and Unchared hit.
The Melee [[Weapons|weapon]] is always available for every player regardless of their loadout. The Melee weapon has a basic and a charged attack. Performing any attack with a melee weapon costs stamina.


== Damage ==
* The basic attack has {{Damage|45}} and {{Penetration|10}}. This is a quick swipe with no charge up time.
<tabber>
* The charged attack has {{Damage|70}} {{Penetration|12}}. This is an attack that requires holding down the attack button to charge it. It can be let go at any moment to make the attack. While the attack is charged, the prospector moves slower.


|-|Melee Stats=
== Cosmetics ==
{| class="wikitable sortable zebra"
Combat Knife is a default melee weapon available for every player. Additional cosmetic variation can be obtained through different means. Players can use character customization screen to change melee weapon appearance.
!Charge
All melee skins have the same exact stats.
!Damage
 
!Pen
===List of melee cosmetics===
|-
This is an incomplete list of all '''melee cosmetics''' in ''The Cycle: Frontier''.
|Uncharged
{{Ambox|border=blue|info=This list makes no guarantee of availability or completeness. Some melee cosmetics might no longer be in the shop rotation, be from the Fortuna Pass of a past season, be from a special promotion, or be otherwise exclusive.}}
|45
|10
|-
|Charged
|70
|12
|}


|-|To Armor=
{| class="wikitable mw-collapsible center-align cell-hover"
{| class="wikitable sortable zebra"
|+List of Melee Cosmetics
!Armor type
!Icon
!Armor
!Uncharged
!Charged
|-
|-
|None
|None
|0
|
|
|84
[[File:Vanity_Melee_Machete01.png|border|256x256px|link=Prospector's Machete]]
{{clear}}[[Prospector's Machete]]
|
[[File:Vanity_Melee_Machete02.png|border|256x256px|link=Skinner]]
{{clear}}[[Skinner]]
|
[[File:Vanity_Melee_Axe01.png|border|256x256px|link=Scouting Axe]]
{{clear}}[[Scouting Axe]]
|
[[File:Vanity_Melee_Axe02.png|border|256x256px|link=Specialist's Hatchet]]
{{clear}}[[Specialist's Hatchet]]
|
[[File:Vanity_Melee_Axe03.png|border|256x256px|link=Carbon Axe]]
{{clear}}[[Carbon Axe]]
|-
|-
|Common
|
|[[File:Shield Common.png|50x50px|frameless]]
[[File:Vanity_Melee_Poacher01.png|border|256x256px|link=Hunter's Choice]]
|10
{{clear}}[[Hunter's Choice]]
|45
|
|73
[[File:Vanity_Melee_Poacher02.png|border|256x256px|link=Lion's Claw]]
{{clear}}[[Lion's Claw]]
|
[[File:Vanity_Melee_Omega01.png|border|256x256px|link=Combat Knife]]
{{clear}}[[Combat Knife]]
|
[[File:Vanity_Melee_Wrench01.png|border|256x256px|link=Station Wrench]]
{{clear}}[[Station Wrench]]
|
[[File:Vanity_Melee_Wrench02.png|border|256x256px|link=The Hard Hitter]]
{{clear}}[[The Hard Hitter]]
|-
|-
|Common Tactical
|
|[[File:Shield Common.png|50x50px|frameless]]
[[File:Vanity_Melee_Runaway01.png|border|256x256px|link=Sonicblade]]
|7
{{clear}}[[Sonicblade]]
|49
|
|77
[[File:Vanity_Melee_Runaway02.png|border|256x256px|link=Charged Sonicblade]]
{{clear}}[[Charged Sonicblade]]
|
[[File:Vanity_Melee_Runaway03.png|border|256x256px|link=Prism Sonicblade]]
{{clear}}[[Prism Sonicblade]]
|
[[File:Vanity_Melee_Runaway04.png|border|256x256px|link=Ceremonial Sonicblade]]
{{clear}}[[Ceremonial Sonicblade]]
|
[[File:Vanity_Melee_Paladin01.png|border|256x256px|link=SpecOps Blade]]
{{clear}}[[SpecOps Blade]]
|-
|-
|Uncommon
|
|[[File:Shield Uncommon.png|50x50px|frameless]]
[[File:Vanity_Melee_Paladin02.png|border|256x256px|link=Ardent Battle Blade]]
|17
{{clear}}[[Ardent Battle Blade]]
|38
|
|62
[[File:Vanity_Melee_Paladin03.png|border|256x256px|link=Paladin Battle Blade]]
{{clear}}[[Paladin Battle Blade]]
|
[[File:Vanity_Melee_Paladin04.png|border|256x256px|link=Elite Paladin Blade]]
{{clear}}[[Elite Paladin Blade]]
|
[[File:Vanity_Melee_Claw01.png|border|256x256px|link=Veteran's Memento]]
{{clear}}[[Veteran's Memento]]
|[[File:Vanity_Melee_Axe_Christmas01.png|border|256x256px|link=Sweet Tooth]]
{{clear}}[[Sweet Tooth]]
|-
|-
|Uncommon Tactical
|[[File:Shield Uncommon.png|50x50px|frameless]]
|14
|
|
[[File:Vanity_Melee_Crystal01.png|border|256x256px|link=Wicked Blade]]
{{clear}}[[Wicked Blade]]
|
[[File:Vanity_Melee_Crystal02.png|border|256x256px|link=Veltecite Dagger]]
{{clear}}[[Veltecite Dagger]]
|
|
[[File:Vanity_Melee_Cobotarm01.png|border|256x256px|link=The Backhand]]
{{clear}}[[The Backhand]]
|
[[File:Vanity_Melee_Ronin01.png|border|256x256px|link=Ronin Tanto]]
{{clear}}[[Ronin Tanto]]
|
[[File:Vanity_Melee_Ronin02.png|border|256x256px|link=Ceremonial Tanto]]
{{clear}}[[Ceremonial Tanto]]
|-
|-
|Uncommon Restoration
|[[File:Shield Uncommon.png|50x50px|frameless]]
|14
|
|
[[File:Vanity_Melee_Ronin03.png|border|256x256px|link=Vibrant Tanto]]
{{clear}}[[Vibrant Tanto]]
|
|
[[File:Vanity_Melee_Streamer01.png|border|256x256px|link=Head Smasher Bat]]
{{clear}}[[Head Smasher Bat]]
|
[[File:Vanity_Melee_Streamer02.png|border|256x256px|link=Caution Bat]]
{{clear}}[[Caution Bat]]
|
[[File:Vanity_Melee_Streamer03.png|border|256x256px|link=Spiked Bat]]
{{clear}}[[Spiked Bat]]
|
[[File:Vanity_Melee_Streamer04.png|border|256x256px|link=Breaker Bat]]
{{clear}}[[Breaker Bat]]
|-
|-
|Rare
|
|[[File:Shield Rare.png|50x50px|frameless]]
[[File:Vanity_Melee_Marshal01.png|border|256x256px|link=Marshal's Baton]]
|23
{{clear}}[[Marshal's Baton]]
|34
|
|55
[[File:Vanity_Melee_Marshal02.png|border|256x256px|link=Worn Baton]]
{{clear}}[[Worn Baton]]
|
[[File:Vanity_Melee_Marshal03.png|border|256x256px|link=Peacekeeper's Baton]]
{{clear}}[[Peacekeeper's Baton]]
|
[[File:Vanity_Melee_BountyHunter01.png|border|256x256px|link=Bounty Hunter's Wrecker]]
{{clear}}[[Bounty Hunter's Wrecker]]
|
[[File:Vanity_Melee_Axe04.png|border|256x256px|link=Elite Axe]]
{{clear}}[[Elite Axe]]
|-
|-
|Rare Tactical
|[[File:Shield Rare.png|50x50px|frameless]]
|19
|
|
[[File:Vanity_Melee_Machete03.png|border|256x256px|link=Specialist Machete]]
{{clear}}[[Specialist Machete]]
|
[[File:Vanity_Melee_Paladin07.png|border|256x256px|link=Professional Blade]]
{{clear}}[[Professional Blade]]
|
[[File:Vanity_Melee_Wrench03.png|border|256x256px|link=Initiate Wrench]]
{{clear}}[[Initiate Wrench]]
|
[[File:Vanity_Melee_VeteranPack01.png|border|256x256px|link=Well Used Knife]]
{{clear}}[[Well Used Knife]]
|
|
[[File:Vanity_Melee_SurvivalFest01.png|border|256x256px|link=Survivor's Blade]]
{{clear}}[[Survivor's Blade]]
|-
|-
|Rare Restoration
|[[File:Shield Rare.png|50x50px|frameless]]
|19
|
|
[[File:Vanity_Meele_COT_CultistKnife.png|border|256x256px|link=Cultist Skewer]]
{{clear}}[[Cultist Skewer]]
|
|
[[File:Vanity_Meele_UNI_CultistKnife_Molten.png|border|256x256px|link=Burning Blade]]
{{clear}}[[Burning Blade]]
|
[[File:Vanity_Meele_UNI_CultistKnife_Shard.png|border|256x256px|link=Cultist Ritual Blade]]
{{clear}}[[Cultist Ritual Blade]]
|
[[File:Vanity_Meele_UNI_CultistKnife_Scorched.png|border|256x256px|link=Cultist Blackened Skewer]]
{{clear}}[[Cultist Blackened Skewer]]
|
[[File:Vanity_Meele_OSI_ExplorerAxe01.png|border|256x256px|link=Explorer's Cleaver]]
{{clear}}[[Explorer's Cleaver]]
|-
|-
|Epic
|
|[[File:Shield Epic.png|50x50px|frameless]]
[[File:Vanity_Melee_GlowKnife.png|border|256x256px|link=Tharis Cutter]]  
|27
{{clear}}[[Tharis Cutter]]
|32
|
|52
[[File:Vanity_Melee_GlowAxe.png|border|256x256px|link=Tharis Cleaver]]  
|-
{{clear}}[[Tharis Cleaver]]
|Exotic
|
|[[File:Shield Epic.png|50x50px|frameless]]
|
|29
|
|31
|50
|}
</tabber>
 
== Cosmetics ==
 
Combat Knife is a default melee weapon available for every player. Additional cosmetic variation can be obtained through different means. Players can use character customization screen to change melee weapon appearance.
 
[[File:Melee Default.png|link= ]]
 
=== Shop ===
 
Melee weapon skins sold at [[Prospect_Station#Windfall's_shop|Windfall's shop]].
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center"
|+ List
|-
| style="width: 200px" | Scouting Axe || [[File:Melee Scouting Axe.png|200px|link= ]]
|-
| Specialist's Hatchet || [[File:Melee Specialists Hatchet.png|200px|link= ]]
|-
| Carbon Axe || [[File:Melee Carbon Axe.png|200px|link= ]]
|-
| Elite Axe || [[File:Melee Elite Axe.png|200px|link= ]]
|-
| Ceremonial Sonicblade || [[File:Melee Ceremonial Sonicblade.png|200px|link= ]]
|-
| Ceremonial Tanto || [[File:Melee Ceremonial Tanto.png|200px|link= ]]
|-
| Charged Sonicblade || [[File:Melee Charged Sonicblade.png|200px|link= ]]
|-
| Elite Paladin Blade || [[File:Melee Elite Paladin Blade.png|200px|link= ]]
|-
| Paladin Battle Blade || [[File:Melee Paladin Battle Blade.png|200px|link= ]]
|-
| Prism Sonicblade || [[File:Melee Prism Sonicblade.png|200px|link= ]]
|-
| Prospector's Machete || [[File:Melee Prospectors Machete.png|200px|link= ]]
|-
| Ronin Tanto || [[File:Melee Ronin Tanto.png|200px|link= ]]
|-
| Veteran's Memento || [[File:Melee Veterans Memento.png|200px|link= ]]
|-
| Vibrant Tanto || [[File:Melee Vibrant Tanto.png|200px|link= ]]
|-
| Wicked Blade || [[File:Melee Wicked Blade.png|200px|link= ]]
|-
| Worn Baton || [[File:Melee Worn Baton.png|200px|link= ]]
|}
 
=== Fortuna Pass ===
 
Melee weapon skins gained as [[Fortuna Pass]] rewards.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center"
|+ Season 1
|-
| style="width: 200px" | Peacekeeper's Baton || [[File:FortunaPass S01 Melee Marshal03.png|200px|link= ]]
|-
| Bounty Hunter's Wrecker || [[File:FortunaPass S01 Melee BountyHunter01.png|200px|link= ]]
|}
 
=== Twitch Drops ===
 
Melee weapon skins gained as Twitch drops.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center"
|+ List
|-
| style="width: 200px" | Hunter's Choice || [[File:Melee Hunters Choice.png|200px|link= ]]
|-
| Veltecite Dagger || [[File:Melee Veltecite Dagger.png|200px|link= ]]
|}
|}
==Update history==
{{Update_history|update=
;[[Patch 2.8.0]]
* Damage reduced from 45 to 40
* ''This is to address the "one-shotting" of our fellow Striders, an unintentional result in [[Patch 2.7.0]] when we tuned their health.''
;[[Patch 2.2.0]]
*You can charge your heavy melee attack when sprinting again, setting you once more on a warpath to unbridled mayhem and fury
;[[Patch 2.1.0]]
*You can sprint while charging a melee attack
*Your sprinting speed is however reduced while charging a melee attack
;[[Patch 1.4.0]]
* Improved general fluidity and responsiveness of the heavy melee strike, so delivering very hard head bonks should be a smoother experience
}}
*

Latest revision as of 20:27, 3 May 2023

Summary

The Melee weapon is always available for every player regardless of their loadout. The Melee weapon has a basic and a charged attack. Performing any attack with a melee weapon costs stamina.

  • The basic attack has 45Damage Icon.pngDamage and 10Heavy Converter.pngPenetration. This is a quick swipe with no charge up time.
  • The charged attack has 70Damage Icon.pngDamage 12Heavy Converter.pngPenetration. This is an attack that requires holding down the attack button to charge it. It can be let go at any moment to make the attack. While the attack is charged, the prospector moves slower.

Cosmetics

Combat Knife is a default melee weapon available for every player. Additional cosmetic variation can be obtained through different means. Players can use character customization screen to change melee weapon appearance. All melee skins have the same exact stats.

List of melee cosmetics

This is an incomplete list of all melee cosmetics in The Cycle: Frontier.

List of Melee Cosmetics

Vanity Melee Machete01.png

Prospector's Machete

Vanity Melee Machete02.png

Skinner

Vanity Melee Axe01.png

Scouting Axe

Vanity Melee Axe02.png

Specialist's Hatchet

Vanity Melee Axe03.png

Carbon Axe

Vanity Melee Poacher01.png

Hunter's Choice

Vanity Melee Poacher02.png

Lion's Claw

Vanity Melee Omega01.png

Combat Knife

Vanity Melee Wrench01.png

Station Wrench

Vanity Melee Wrench02.png

The Hard Hitter

Vanity Melee Runaway01.png

Sonicblade

Vanity Melee Runaway02.png

Charged Sonicblade

Vanity Melee Runaway03.png

Prism Sonicblade

Vanity Melee Runaway04.png

Ceremonial Sonicblade

Vanity Melee Paladin01.png

SpecOps Blade

Vanity Melee Paladin02.png

Ardent Battle Blade

Vanity Melee Paladin03.png

Paladin Battle Blade

Vanity Melee Paladin04.png

Elite Paladin Blade

Vanity Melee Claw01.png

Veteran's Memento
Vanity Melee Axe Christmas01.png
Sweet Tooth

Vanity Melee Crystal01.png

Wicked Blade

Vanity Melee Crystal02.png

Veltecite Dagger

Vanity Melee Cobotarm01.png

The Backhand

Vanity Melee Ronin01.png

Ronin Tanto

Vanity Melee Ronin02.png

Ceremonial Tanto

Vanity Melee Ronin03.png

Vibrant Tanto

Vanity Melee Streamer01.png

Head Smasher Bat

Vanity Melee Streamer02.png

Caution Bat

Vanity Melee Streamer03.png

Spiked Bat

Vanity Melee Streamer04.png

Breaker Bat

Vanity Melee Marshal01.png

Marshal's Baton

Vanity Melee Marshal02.png

Worn Baton

Vanity Melee Marshal03.png

Peacekeeper's Baton

Vanity Melee BountyHunter01.png

Bounty Hunter's Wrecker

Vanity Melee Axe04.png

Elite Axe

Vanity Melee Machete03.png

Specialist Machete

Vanity Melee Paladin07.png

Professional Blade

Vanity Melee Wrench03.png

Initiate Wrench

Vanity Melee VeteranPack01.png

Well Used Knife

Vanity Melee SurvivalFest01.png

Survivor's Blade

Vanity Meele COT CultistKnife.png

Cultist Skewer

Vanity Meele UNI CultistKnife Molten.png

Burning Blade

Vanity Meele UNI CultistKnife Shard.png

Cultist Ritual Blade

Vanity Meele UNI CultistKnife Scorched.png

Cultist Blackened Skewer

Vanity Meele OSI ExplorerAxe01.png

Explorer's Cleaver

Vanity Melee GlowKnife.png

Tharis Cutter

Vanity Melee GlowAxe.png

Tharis Cleaver

Update history

Patch 2.8.0
  • Damage reduced from 45 to 40
  • This is to address the "one-shotting" of our fellow Striders, an unintentional result in Patch 2.7.0 when we tuned their health.
Patch 2.2.0
  • You can charge your heavy melee attack when sprinting again, setting you once more on a warpath to unbridled mayhem and fury
Patch 2.1.0
  • You can sprint while charging a melee attack
  • Your sprinting speed is however reduced while charging a melee attack
Patch 1.4.0
  • Improved general fluidity and responsiveness of the heavy melee strike, so delivering very hard head bonks should be a smoother experience
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