Type | Quantity |
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Missions | |
Field Research Part 5 | 2 |
(Initial page. TODO: add shop info) |
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! Item !! Rarity !! Healing Amount !! Activation Time !! Shop | ! Item !! Rarity !! Healing Amount !! Activation Time !! Shop | ||
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| {{Icon|MedkitWeak}} Weak Medkit || Common || {{HP|100}} ||{{Time|9}} || Quick Shop: {{Kmark|450}} | | {{Icon|MedkitWeak}} Weak Medkit || {{Rarity|Common}} || {{HP|100}} ||{{Time|9}} || Quick Shop: {{Kmark|450}} | ||
|- | |- | ||
| {{Icon|MedkitStrong}} Strong Medkit || Uncommon || {{HP|100}} || {{Time|8}} || [[Printing]] | | {{Icon|MedkitStrong}} Strong Medkit || {{Rarity|Uncommon}} || {{HP|100}} || {{Time|8}} || [[Printing]] | ||
|- | |- | ||
| {{Icon|MedkitCombat}} Combat Medkit || Rare || {{HP|100}} || {{Time|7}} || [[Printing]] | | {{Icon|MedkitCombat}} Combat Medkit || {{Rarity|Rare}} || {{HP|100}} || {{Time|7}} || [[Printing]] | ||
|} | |} | ||
Revision as of 20:24, 9 March 2023
A Medkit is a Consumable which heals Hit Points upon usage. There are three variants available: the Weak Medkit, the Strong Medkit, and the Combat Medkit. They take much longer to use then a Stim, but also heal significantly more health.
Description
A Medkit must be in a Prospector's Inventory before it can be used. Once activated, a progress bar will be displayed above the Health Bar, indicating how long it takes to use the item. Once the progress bar has completed, the Prospector will be healed. A popping sound, a rush of noise, and a slight hiccup may be heard from the player's character. Using a Medkit can be stopped by: sprinting, mantling over an object, switching to another item, or by Falling to a soft or hard landing.
Variants
Item | Rarity | Healing Amount | Activation Time | Shop |
---|---|---|---|---|
File:MedkitWeak.png Weak Medkit | Common | 100Hit Points | 9sec | Quick Shop: Template:Kmark |
File:MedkitStrong.png Strong Medkit | Uncommon | 100Hit Points | 8sec | Printing |
File:MedkitCombat.png Combat Medkit | Rare | 100Hit Points | 7sec | Printing |
Uses
This item is not used anywhere.
This item is not used anywhere.