Jobs, originally named Contracts, are completable tasks issued by factions. Completing jobs grant you K-Marks, Faction Points and Scrips.
Korolev
Korolev-issued jobs generally involve mining and industrial processes.
Campaign
Name | Requirement(s) | Description | Faction Reputation | Reward |
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Time To Punch Part 1 |
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"Ah, a new Prospector! Korolev Heavy Industries will always have work for you... but maybe for now we start small. Find us some Nickel Prospector!" | 50 | Template:Price |
Time To Punch Part 2 |
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"Good, good. You have seen the Striders on the surface, yes? Nasty things; show me you know how to deal with them." | 50 | Template:Price |
Time To Punch Part 3 |
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"Some of our old machinery requires replacement parts to keep working. Maybe you can find us some on the surface, save is making new ones..." | 50 | Template:Price |
Time To Punch Part 4 |
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"We plan to send a team down to the old Bright Sands Water Facility to go salvage some special parts, but too many creatures nest there now. Go clear ot the area out, OK?" | 50 | Template:Price |
Time To Punch Part 5 |
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"We need some Circuit Boards... for a delicate matter. You need to find us some Flawed Veltecite, for the record, but don't forget those Circuit Boards!" | 50 | Template:Price |
What A Tool Part 1 |
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"A largo order has come in for raw materials. Time to put that pickaxe to good use!" | 130 | Template:Price |
What A Tool Part 2 | "There's a new Mining Tool to make your life easier, Prospector. But building one requires parts we can't spare at the moment. Here, get us these so we can continue work." | 130 | Template:Price | |
What A Tool Part 3 | "Show me that you know how to use real, proper tool, Prospector! Use one of our guns to take down some Rattlers." | 160 | Template:Price | |
What A Tool Part 4 | "We're missing some parts, but can't move them on the station without raising eyebrows. Get these items to the swamp on Bright Sands | 160 | Template:Price | |
What A Tool Part 5 |
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"Good news bad news situation. Our prototype works, but it needs much stronger materials. Get us these, Prospector." | 200 | Template:Price |
Good, Honest Work Part 1 | "Some Journalists have talked their way through all the red tape and will be getting a tour of the old Dig Site soon. Soften up the area for them, I don't trust their security team alone will be up for the task." | 130 | Template:Price | |
Good, Honest Work Part 2 | "A new factory robot malfunctioned and took out another's eyes. It's best we don't advertise the accident, so get us replacement parts from the surface." | 130 | Template:Price KM-9 'Scrappar' 1 | |
Good, Honest Work Part 3 | "One of our Researchers thinks mixing Pure Veltecite with Titan Ore can increase reactor efficiency. Get us what she needs to prove that theory." | 160 | Template:Price | |
Good, Honest Work Part 4 |
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"Defoaming reports show a big decline in our weapons landing the final blow, it makes Korolev look bad. Make sure other Prospectors understand Korolev is superior." | 160 | Template:Price |
Good, Honest Work Part 5 |
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"Ah, just the Prospector I needed! We need you to go back to the Dig Site, it seems there are some... matters that need to be handled before those journalists arrive for their tour.
Some of the site's workers refused to follow evacuation procedures and the creatures got to them before our rescue teams; we'd like you to retrieve their cameras, to protect their dignity." |
200 | Template:Price |
Good, Honest Work Part 6 | ||||
Good, Honest Work Part 7 | ||||
Good, Honest Work Part 8 | ||||
Good, Honest Work Part 9 | ||||
Veltecite For The Masses Part 1 |
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"Ah, Prospector, this will interest you. We think we can modify a Scanner to zero in on Veltecite; get us these pars so we can build a protype." | 130 | Template:Price |
Titan Hunter Part 1 | "One of our top engineers believes Prospectors are using radios on the surface to affect his dreams. It's absurd, but he's irreplaceable. Do this and maybe he'll think you took care of them..." | 160 | Template:Price | |
Titan Hunter Part 2 |
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"with that sorted, maybe he'll finally finish this project. Get us Titan Ore ot test his new scanner mod, Prospector. A small price for progress, eh?" | 160 | Template:Price |
Jobs
Name | Requirement(s) | Description | Faction Reputation | Difficulty | Reward | Unlock Level |
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Excavation Gear |
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For excavations, we need you to stash a Heavy Mining Tool in one of Badums Dead Drop Containers underground at East Collection Point. You'll find it. | 13 | Easy | Template:Price | |
Field Repairs |
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Ah, there you are. Search for the Dead Drop Container at the Swamp Skeleton an stash some Ball Bearings in there. Our miners need them for field repairs. | 18 | Easy | Template:Price | |
New Mining Tools |
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We are producing new Mining Tools for new Prospectors and need Hydraulic Pistons and Hardened Metals for it. You know what to do. | 15 | Easy | Template:Prize | |
Stability Is Key |
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Our comms are jammed. We need you to stash a magnetic feild stabilizer at each of the three base camp dead drops, main office, Gate A and Gate C. | 43 | Medium | Template:Price | |
Time To Focus |
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One of our miners searching the Jungle for Focus Crystals was wounded by creatures. Go clear the area, and bring back Focus Crystals they should have. | 52 | Medium | Template:Price | |
Data Drive III | ||||||
Storm Interference | ||||||
Mouts To Feed |
ICA
ICA-issued jobs are fairly generic and involve a variety of tasks.
Campaign
Name | Requirement(s) | Description | Faction Reputation | Reward |
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Your Civicc Duty Part 1 |
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"Welcome! The ICA is always looking for new Prospectors to work with, but let's see if you have what it takes. Can you get us this item from the surface?" | 50 | Template:Price |
Your Civicc Duty Part 2 |
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"Great! We're always in need of basic materials to help maintain this station and all its thousands of parts. Speaking of which..." | 50 | Template:Price |
Your Civicc Duty Part 3 |
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"Critters at the Lagoon on Bright Sands have been getting in the way of our Salvage Troops. Killing a few should scare them off for a while." | 50 | Template:Price C-32 Bolt Action 1 |
Your Civicc Duty Part 4 | "Some of our air filters are starting to show wear; get me these parts so we can fix them before they fail." | 50 | Template:Price | |
Your Civicc Duty Part 5 |
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"A lot of our crafts use Azure Tree Bark, but it's hard to obtain with all the dangerous creatures on the surface. Clear out the old Woodcutter Camp on Bright Sands, and bring back some wood while you're at it" | 50 | Template:Price Tallhousekey 1 |
Audiophiles Beware Part 1 | "Good to see you again! As you know the ICA likes to tinker and create its own tools, and I think Prospectors like you will like what we're fixing up now! But first, you'll need to stash a few grenades for us, over in the Swamp" | 160 | Template:Price | |
Audiophiles Beware Part 2 | "Very good! We needed those for some live testing on the ground, see what work best against the plant's creatures. On that note, we need some more materials for our prototypes; fetch us these, OK?" | 160 | Template:Price | |
Audiophiles Beware Part 3 | "The projects head engineer insists on building some of these new grenades on the planet itself, saysit makes them 'authentic' and 'part of the planet'... Not worth arguining about. Make sure she gets the equipment she needs to work, back in the swamp." | 200 | Template:Price | |
Toxic Love Part 1 |
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"There was something that will interest you among all the data you recovered; get these items to the Comms Tower stash and we can begin working on a new kind of grenade." | 310 | Template:Price |
Toxic Love Part 2 | ||||
Doing The Work Part 1 | "I'm glad you're here, something has just come and we need someone on the surface. An evac ship pilot caught sight of an 'SOS' after trying a new approach for the first time, but saw nobody in the area. We're not sure how long it's been there, but i'd like you to check the area for me." | 130 | Template:Price | |
Doing The Work Part 2 | "I'm not surprised you didn't find anyone... I think I know who left the SOS there, it's something joked about in case he ever got stranded. Check this next location for me, Prospector." | 130 | Template:Price Bulldog 1 | |
Doing The Work Part 3 | "So it was Tao, damn it. He took up prospecting in the early days, before word got out... and before foam kits came standard. Some said he must have just made it big and sneaked off to another system, but I never believed that. I have a lot to think about... and more work for you." | 200 | Template:Price (Skeleton key 1) | |
Doing The Work Part 4 | "The ICA may run this station, but it's Korolev that owns the veltecite refiners needed to generate its power. The ICA funded research for alternative power sources, before the evacuations. Head down there and get us our data back." | 200 | Template:Price | |
Doing The Work Part 5 | "I'm organizing a team to scout Bright Sands for TAO's comm signal; if he came close enough to an active repeater it should be logged in the network. And I need you to stash some spare equipment for them, just in case." | 240 | Template:Price | |
Doing The Work Part 6 |
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"We found a number of candidate locations Tao could have visited, but there's one only a skilled Prospector can acces. Head there, and check the nearby Uplink; if i kno- knew, Tao he'll have saved something for us to find." | 200 | Template:Price |
Doing The Work Part 7 | *Visit Power Plant on Bright Sands
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"At least I finally know for sure. I have a to go through from the data you retrieved, but it looks like Tao was thinking ahead, asalways. He knew power would become an issue and found something that could help. For now, get us Fusion Batteries, it's what he was looking on his last drop. And shoot some aliens for him while you're down there he'd have liked that." | 310 | Template:Price Bulldog 1
Mine Access Key 1 |
Doing The Work Part 8 |
Jobs
Name | Requirement(s) | Description | Faction Reputation | Difficulty | Reward | Unlock Level |
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Grenadier |
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Prospector. You have heard of Badum's dead drop containers, right? We need you to find the one at swamp camp and stash grenades in it for our troops, | 13 | Easy | Template:Price | |
Secure The LZ |
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Prospector. Creatures are hindering our Research Teams from landing at Base Camp. You know what to do. | ||||
Data Drive II |
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The data you brought us was helpful, but we need more precise meteorological values. load a data drive with rare data and deliver it to us. | 43 | Medium | Template:Price | |
Osiris
Osiris-issued jobs generally involve flora- and fauna-related things. This includes gathering flora such as Brightcap Mushrooms, or killing fauna such as Striders.
Campaign
Name | Requirement(s) | Description | Faction Reputation | Reward |
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Dangerous Science Part 1 |
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"Another Prospector? I guess we could use the muscle. Show me you know how to handle yourself on the surface, then we'll talk" | 50 | Template:Price |
Dangerous Science Part 2 |
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"Not bad. I'm always in need of samples from the surface for our research. See if you can get me some of these." | 50 | Template:Price |
Dangerous Science Part 3 |
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"My team has seen an increase in Strider population in the Bright Sands Swamp; take down some of those creatures and return with the right samples." | 50 | Template:Price |
Dangerous Science Part 4 |
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"Brightcaps are marvel, one of only handful of organisms originating from Earth to mutate into something new. Get me fresh samples, and get rid of the Blast Ticks that feast on them while you're at it." | 50 | Template:Price Strong Stim 3 |
Dangerous Science Part 5 | "we need to run some tests on how the creatures of Fortuna III identify each other, how they tell friend from foe. These samples should advance our research." | 50 | Template:Price | |
Field Research Part 1 | "You've proven to be more capable then the average Prospector, so This shouldn't be too complicated. Clear out any hostile faune at our old Science Campus on Bright Sands, and get me some Optic Glass while you're down there. Remember to be careful with it." | 130 | Template:Price | |
Field Research Part 2 | "The Lake in Bright Sands is home to a few very valuable endemic creatures, but the explosion in rattler and strider populations have all but pushed them out of their habitat. Cull their nuimbers, help return the balance | 130 | Template:Price | |
Field Research Part 3 |
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"I've been looking through old notes from before the evacuations and come upon something... interesting. There were some unique bone samples found at the Archeology site, distinctly mutated; retrieve them for me." | 160 | Template:Price |
Field Research Part 4 |
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"Ah you might appreciate this next job. Osiris Defense Systems R&D wants field data on our current weapons? As used on... real targets. I do hope you can figure out what to do." | 160 | Template:Price Scarab 1 |
Field Research Part 5 | ||||
Field Research Part 6 |
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Field Research Part 7 | ||||
Field Research Part 8 | ||||
Field Research Part 9 | ||||
Field Research Part 10 |
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Simulating Developments Part 1 | "This should interest you: we have a small team researching new, stronger heatlh stims, but we're low on certain materials that were never restocked on station. Head to the vaccine Labs and bring back some Medical Supplies." | 160 | Template:Price | |
Simulating Developments Part 2 |
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"There are a few more items from the surface our team needs, Prospector. Get what we need from this list if you want to access to stronger stims." | 200 | Template:Price |
Jobs
Name | Requirement(s) | Description | Faction Reputation | Difficulty | Reward | Unlock Level |
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For Science |
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Ah, Prospector. Our science campus has been overrun by creatures! Go kill them to protect our delicate research equipment. | 13 | Easy | Template:Price | |
Behavioral Analysis III |
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Time for more cehavioral combat data Prospector. Get yourself a sniper rifle and test it out by hunting any creatures on fortuna | 43 | Medium | Template:Price | |
Indigenous Fruit |
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Ah, Prospector, have you come across any Indigenous Fruit on the surface? They seem to be a remarkably high source of potassium, they could make for good, cheap supplements. | 52 | Medium | Template:Price |
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