Jobs, originally named Contracts, are completable tasks issued by factions. Completing jobs grant you K-Marks, Faction Points and Scrips.
Korolev
Korolev-issued jobs generally involve mining and industrial processes.
Campaign
Name | Requirement(s) | Description | Faction Reputation | Reward |
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Time To Punch Part 1 |
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"Ah, a new Prospector! Korolev Heavy Industries will always have work for you... but maybe for now we start small. Find us some Nickel Prospector!" | 50 | Template:Price |
Time To Punch Part 2 | "Good, good. You have seen the Striders on the surface, yes? Nasty things; show me you know how to deal with them." | 50 | Template:Price | |
Time To Punch Part 3 | "Some of our old machinery requires replacement parts to keep working. Maybe you can find us some on the surface, save is making new ones..." | 50 | Template:Price | |
Time To Punch Part 4 | "We plan to send a team down to the old Bright Sands Water Facility to go salvage some special parts, but too many creatures nest there now. Go clear ot the area out, OK?" | 50 | Template:Price | |
Time To Punch Part 5 | "We need some Circuit Boards... for a delicate matter. You need to find us some Flawed Veltecite, for the record, but don't forget those Circuit Boards!" | 50 | Template:Price | |
What A Tool Part 1 | "A largo order has come in for raw materials. Time to put that pickaxe to good use!" | 130 | Template:Price | |
What A Tool Part 2 | "There's a new Mining Tool to make your life easier, Prospector. But building one requires parts we can't spare at the moment. Here, get us these so we can continue work." | 130 | Template:Price | |
What A Tool Part 3 | "Show me that you know how to use real, proper tool, Prospector! Use one of our guns to take down some Rattlers." | 160 | Template:Price | |
What A Tool Part 4 | "We're missing some parts, but can't move them on the station without raising eyebrows. Get these items to the swamp on Bright Sands | 160 | Template:Price | |
What A Tool Part 5 |
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"Good news bad news situation. Our prototype works, but it needs much stronger materials. Get us these, Prospector." | 200 | Template:Price |
Good, Honest Work Part 1 | "Some Journalists have talked their way through all the red tape and will be getting a tour of the old Dig Site soon. Soften up the area for them, I don't trust their security team alone will be up for the task." | 130 | Template:Price | |
Good, Honest Work Part 2 | "A new factory robot malfunctioned and took out another's eyes. It's best we don't advertise the accident, so get us replacement parts from the surface." | 130 | Template:Price KM-9 'Scrappar' 1 | |
Good, Honest Work Part 3 | "One of our Researchers thinks mixing Pure Veltecite with Titan Ore can increase reactor efficiency. Get us what she needs to prove that theory." | 160 | Template:Price | |
Good, Honest Work Part 4 |
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"Defoaming reports show a big decline in our weapons landing the final blow, it makes Korolev look bad. Make sure other Prospectors understand Korolev is superior." | 160 | Template:Price |
Good, Honest Work Part 5 | ||||
Good, Honest Work Part 6 | ||||
Good, Honest Work Part 7 | ||||
Good, Honest Work Part 8 | ||||
Good, Honest Work Part 9 | ||||
Veltecite For The Masses Part 1 |
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"Ah, Prospector, this will interest you. We think we can modify a Scanner to zero in on Veltecite; get us these pars so we can build a protype." | 130 | Template:Price |
Titan Hunter Part 1 | "One of our top engineers believes Prospectors are using radios on the surface to affect his dreams. It's absurd, but he's irreplaceable. Do this and maybe he'll think you took care of them..." | 160 | Template:Price | |
Titan Hunter Part 2 |
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"with that sorted, maybe he'll finally finish this project. Get us Titan Ore ot test his new scanner mod, Prospector. A small price for progress, eh?" | 160 | Template:Price |
Jobs
Name | Requirement(s) | Description | Faction Reputation | Difficulty | Reward | Unlock Level |
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Excavation Gear |
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For excavations, we need you to stash a Heavy Mining Tool in one of Badums Dead Drop Containers underground at East Collection Point. You'll find it. | 13 | Easy | Template:Price | |
Stability Is Key |
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Our comms are jammed. We need you to stash a magnetic feild stabilizer at each of the three base camp dead drops, main office, Gate A and Gate C. | 43 | Medium | Template:Price | |
ICA
ICA-issued jobs are fairly generic and involve a variety of tasks.
Campaign
Name | Requirement(s) | Description | Faction Reputation | Reward |
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Your Civicc Duty Part I |
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"Welcome! The ICA is always looking for new Prospectors to work with, but let's see if you have what it takes. Can you get us this item from the surface?" | 50 | Template:Price |
Your Civicc Duty Part II | "Great! We're always in need of basic materials to help maintain this station and all its thousands of parts. Speaking of which..." | 50 | Template:Price | |
Your Civicc Duty Part III | "Critters at the Lagoon on Bright Sands have been getting in the way of our Salvage Troops. Killing a few should scare them off for a while." | 50 | Template:Price C-32 Bolt Action 1 | |
Your Civicc Duty Part IV | "Some of our air filters are starting to show wear; get me these parts so we can fix them before they fail." | 50 | Template:Price | |
Your Civicc Duty Part V | "A lot of our crafts use Azure Tree Bark, but it's hard to obtain with all the dangerous creatures on the surface. Clear out the old Woodcutter Camp on Bright Sands, and bring back some wood while you're at it" | 50 | Template:Price Tallhousekey 1 |
Jobs
Name | Requirement(s) | Description | Faction Reputation | Difficulty | Reward | Unlock Level |
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Grenadier |
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Prospector. You have heard of Badum's dead drop containers, right? We need you to find the one at swamp camp and stash grenades in it for our troops, | 13 | Easy | Template:Price | |
Data Drive II |
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The data you brought us was helpful, but we need more precise meteorological values. load a data drive with rare data and deliver it to us. | 43 | Medium | Template:Price | |
Osiris
Osiris-issued jobs generally involve flora- and fauna-related things. This includes gathering flora such as Brightcap Mushrooms, or killing fauna such as Striders.
Campaign
Name | Requirement(s) | Description | Faction Reputation | Reward |
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Dangerous Science Part I | Hunt a Strider | "Another Prospector? I guess we could use the muscle. Show me you know how to handle yourself on the surface, then we'll talk" | 50 | Template:Price |
Dangerous Science Part II | "Not bad. I'm always in need of samples from the surface for our research. See if you can get me some of these." | 50 | Template:Price | |
Dangerous Science Part III | "My team has seen an increase in Strider population in the Bright Sands Swamp; take down some of those creatures and return with the right samples." | 50 | Template:Price | |
Dangerous Science Part IV | "Brightcaps are marvel, one of only handful of organisms originating from Earth to mutate into something new. Get me fresh samples, and get rid of the Blast Ticks that feast on them while you're at it." | 50 | Template:Price Strong Stim 3 | |
Dangerous Science Part V | "we need to run some tests on how the creatures of Fortuna III identify each other, how they tell friend from foe. These samples should advance our research." | 50 | Template:Price |
Jobs
Name | Requirement(s) | Description | Faction Reputation | Difficulty | Reward | Unlock Level |
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For Science |
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Ah, Prospector. Our science campus has been overrun by creatures! Go kill them to protect our delicate research equipment. | 13 | Easy | Template:Price | |
Behavioral Analysis III |
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Time for more cehavioral combat data Prospector. Get yourself a sniper rifle and test it out by hunting any creatures on fortuna | 43 | Medium | Template:Price | |