Hit Points: Difference between revisions

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==Description==
Hit Points are used to describe how much health [[Creatures]] or a [[Prospector]] has. When the amount of Hit Points are reduced to 0, the creature or prospector dies. [[Armor]] does not increase hit points, instead it reduces the damage taken according to the [[Penetration]] mechanic.  
Hit Points are used to describe how much health [[Creatures]] or a [[Prospector]] has and therefor how much damage it takes to take out said prospector or creature. When a creature or prospector has [[Armor]] it will not increase their Hit Points, instead it will decrease the damage they take.


<math>\mathbf{p} = m \mathbf{v}.</math>
Prospectors have {{HP|100}} maximum hit points, which can be increased by wearing [[Altered Gear]] with the Maximum Health Perk.

Latest revision as of 12:12, 3 February 2023

Hit Points are used to describe how much health Creatures or a Prospector has. When the amount of Hit Points are reduced to 0, the creature or prospector dies. Armor does not increase hit points, instead it reduces the damage taken according to the Penetration mechanic.

Prospectors have 100Hit Points Icon.pngHit Points maximum hit points, which can be increased by wearing Altered Gear with the Maximum Health Perk.

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