Armor can be worn by prospectors to decrease the damage taken from various sources. A prospector can equip one helmet and one shield at a time.
Properties of Armor
Armor (value)
The behavior of the damage values depends on the Penetration value of the damage source and the armor rating. If both are equal, the damage is applied normally. If the armor rating is higher, the damage gets reduced by some percentage, determined by the Penetration mechanic. Likewise, if the penetration value exceeds the armor rating, the damage increases.
Durability
Every armor piece has a durability that is reduced whenever the wearer takes damage. At the Printer you can repair your armor for a small amount of K-Marks. Durability does not impact how well the armor protects the wearer, unless its 0. Once the durability of an item reaches 0, the item stops protecting the wearer. The icon above the hotbar changes, indicating the item broke. When the item breaks, it stays in the inventory. It can then be repaired again at the Printer.
Armor variants
Some armor variants trade protection and durability for a boost:
- "Tactical" armor increases stamina
- "Restoration" armor regenerates health over time
- The "NV" helmet enhances vision in dark areas
Helmets
Image | Name | Armor | Durability | Bonus | Buy/Crafting Price |
---|---|---|---|---|---|
File:Helmet Common.png | Helmet (Common) | 10 | 600 | Template:Price | |
File:Helmet Common.png | Tactical Helmet (Common) | 10 | 500 | +10 Stamina | Template:Price |
File:Helmet Uncommon.png | Helmet (Uncommon) | 17 | 700 | ||
File:Helmet Uncommon.png | Restoration Helmet (Uncommon) | 17 | 600 | 0.1 health restoration per second | |
File:Helmet Uncommon.png | Tactical Helmet (Uncommon) | 17 | 600 | +15 Stamina | Template:Price |
File:Helmet Rare.png | Helmet (Rare) | 23 | 800 | Template:Price | |
File:Helmet Rare.png | Restoration Helmet (Rare) | 23 | 700 | 0.2Hp per second | Template:Price |
File:Helmet Rare.png | Tactical Helmet (Rare) | 23 | 700 | +20 Stamina | Template:Price |
File:Helmet Epic.png | Helmet (Epic) | 27 | 900 | Template:Price | |
File:Helmet Epic.png | Helmet (Exotic) | 30 | 1000 | Template:Price | |
File:Helmet Legendary.png | NV Helmet (Legendary) | 33 | 1000 | Toggleable Night Vision | Template:Price |
Shields
Image | Name | Armor | Durability | Bonus | Buy/Crafting Price |
---|---|---|---|---|---|
File:Shield Common.png | Shield (Common) | 10 | 600 | Template:Price | |
File:Shield Common.png | Tactical Shield (Common) | 10 | 500 | +20 Stamina | Template:Price |
File:Shield Uncommon.png | Shield (Uncommon) | 17 | 700 | Template:Price | |
File:Shield Uncommon.png | Tactical Shield (Uncommon) | 17 | 600 | +25 Stamina | Template:Price |
File:Shield Uncommon.png | Restoration Shield (Uncommon) | 14 | 600 | 0.2Hp per second | Template:Price |
File:Shield Rare.png | Shield (Rare) | 23 | 800 | Template:Price | |
File:Shield Rare.png | Tactical Shield (Rare) | 23 | 700 | +30 Stamina | Template:Price |
File:Shield Rare.png | Restoration Shield (Rare) | 23 | 700 | 0.3 HP per second | Template:Price |
File:Shield Epic.png | Shield (Epic) | 27 | 900 | Template:Price | |
File:Shield Epic.png | Shield (Exotic) | 29 | 1000 | Template:Price |
Uses
These items are used in the following missions, jobs, upgrades, printing recipes:
Uncommon Restoration Shield
Missions
This item is required a total of 1 times to complete the following missions.
1× | Time for More Work Part 4 |
Jobs
This item is not required to complete any jobs.
Rare Shield
Missions
This item is not required to complete any missions.
Jobs
This item is required to complete the following jobs.
1× | Stashing Safety |
1× | Loadout Drop |
Rare Helmet
Missions
This item is not required to complete any missions.
Jobs
This item is required to complete the following jobs.
1× | Loadout Drop |