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(Added page structure, description of armor mechanics, list of available armor pieces) |
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Armor | Armor can be worn by prospectors to decrease the damage taken from various sources. A prospector can equip one helmet and one shield at a time. | ||
== Properties of Armor == | |||
=== Armor (value) === | |||
The behavior of the damage values depends on the Penetration value of the damage source and the Armor rating. If both are equal, the damage is applied normally. If the armor rating is higher, the damage gets reduced in accordance to how much higher the armor rating is. Likewise, if the penetration value exceeds the armor rating the damage increases. | |||
=== Durability === | |||
Every armor piece has a durability that is reduced whenever the wearer takes damage. At the [[Printing|Printer]] you can repair your armor for a small amount of K-Marks. | |||
=== Armor variants === | |||
Some armor variants trade protection and durability for a boost: | |||
* "Tactical" armor increases stamina | |||
* "Restoration" armor regenerates health over time | |||
* The "NV" helmet enhances vision in dark areas | |||
== List of Helmets == | |||
{| class="sortable wikitable article-table" | |||
! Helmet !! Armor !! Durability | |||
!Bonus | |||
|- | |||
||Helmet (Common)|| 10 || 600 | |||
| | |||
|- | |||
|Tactical Helmet (Common) | |||
|7 | |||
|500 | |||
| +25% Stamina | |||
|- | |||
|Helmet (Uncommon)|| 15 || 700 | |||
| | |||
|- | |||
|Restoration Helmet (Uncommon) | |||
|12 | |||
|600 | |||
|0.2Hp per second | |||
|- | |||
|Tactical Helmet (Uncommon) | |||
|12 | |||
|600 | |||
| +35% Stamina | |||
|- | |||
||Helmet (Rare)|| 20 || 800 | |||
| | |||
|- | |||
|Restoration Helmet (Rare) | |||
|17 | |||
|700 | |||
|0.3Hp per second | |||
|- | |||
|Tactical Helmet (Rare) | |||
|17 | |||
|700 | |||
| +40% Stamina | |||
|- | |||
|Helmet (Epic)|| 25 || 900 | |||
| | |||
|- | |||
|Helmet (Exotic)|| 30 || 1000 | |||
| | |||
|- | |||
|NV Helmet (Legendary) | |||
|30 | |||
|1000 | |||
|Toggleable Night Vision | |||
|} | |||
== List of Shields == | |||
{| class="sortable wikitable article-table" | |||
! Shield !! Armor !! Durability !! Bonus | |||
|- | |||
| Shield (Common) || 10 || 600 || - | |||
|- | |||
| Tactical Shield (Common) || 7 || 500 || +25% Stamina | |||
|- | |||
| Shield (Uncommon) || 15 || 700 || - | |||
|- | |||
| Tactical Shield (Uncommon) || 12 || 600 || +35% Stamina | |||
|- | |||
| Restoration Shield (Uncommon) || 12 || 600 || 0.2Hp per second | |||
|- | |||
| Shield (Rare) || 20 || 800 || - | |||
|- | |||
| Tactical Shield (Rare) || 17 || 700 || +40% Stamina | |||
|- | |||
| Restoration Shield (Rare) || 17 || 700 || 0.3 Hp per second | |||
|- | |||
| Shield (Epic) || 25 || 900 || - | |||
|- | |||
| Shield (Exotic) || 30 || 1000 || - | |||
|} |
Revision as of 23:40, 30 March 2022
Armor can be worn by prospectors to decrease the damage taken from various sources. A prospector can equip one helmet and one shield at a time.
Properties of Armor
Armor (value)
The behavior of the damage values depends on the Penetration value of the damage source and the Armor rating. If both are equal, the damage is applied normally. If the armor rating is higher, the damage gets reduced in accordance to how much higher the armor rating is. Likewise, if the penetration value exceeds the armor rating the damage increases.
Durability
Every armor piece has a durability that is reduced whenever the wearer takes damage. At the Printer you can repair your armor for a small amount of K-Marks.
Armor variants
Some armor variants trade protection and durability for a boost:
- "Tactical" armor increases stamina
- "Restoration" armor regenerates health over time
- The "NV" helmet enhances vision in dark areas
List of Helmets
Helmet | Armor | Durability | Bonus |
---|---|---|---|
Helmet (Common) | 10 | 600 | |
Tactical Helmet (Common) | 7 | 500 | +25% Stamina |
Helmet (Uncommon) | 15 | 700 | |
Restoration Helmet (Uncommon) | 12 | 600 | 0.2Hp per second |
Tactical Helmet (Uncommon) | 12 | 600 | +35% Stamina |
Helmet (Rare) | 20 | 800 | |
Restoration Helmet (Rare) | 17 | 700 | 0.3Hp per second |
Tactical Helmet (Rare) | 17 | 700 | +40% Stamina |
Helmet (Epic) | 25 | 900 | |
Helmet (Exotic) | 30 | 1000 | |
NV Helmet (Legendary) | 30 | 1000 | Toggleable Night Vision |
List of Shields
Shield | Armor | Durability | Bonus |
---|---|---|---|
Shield (Common) | 10 | 600 | - |
Tactical Shield (Common) | 7 | 500 | +25% Stamina |
Shield (Uncommon) | 15 | 700 | - |
Tactical Shield (Uncommon) | 12 | 600 | +35% Stamina |
Restoration Shield (Uncommon) | 12 | 600 | 0.2Hp per second |
Shield (Rare) | 20 | 800 | - |
Tactical Shield (Rare) | 17 | 700 | +40% Stamina |
Restoration Shield (Rare) | 17 | 700 | 0.3 Hp per second |
Shield (Epic) | 25 | 900 | - |
Shield (Exotic) | 30 | 1000 | - |