Altered Gear: Difference between revisions

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[[File:Altered_Gear_UI.png|thumb|Altered gear UI]]
[[File:Altered_Gear_UI.png|thumb|Altered gear UI]]
Altered Gear is gear that is enhanced by [[Progenitor | Progenitor tech]] by using [[The Forge]]. They have additional perks that make them even more powerful.


Altered Gear is gear that is enhanced by [[Progenitor | Progenitor tech]] by using [[The Forge]]. They have additional perks that make them even more powerful.
{{See also|''The recipes to create each perk is found at [[The Forge]] article.''}}


''The recipes to create each perk is found at [[The Forge]] article.''
Each perk can only be applied to certain types of equipment, as seen in the Compatibility column. The strength of the perk is completely random. The rarity of the gear does not impact the resulting strength in any way.
{| class="wikitable wikitable-less-padding"
{| class="wikitable wikitable-less-padding"
|-
|-
! Perk  || Minimum || Maximum
! rowspan="2" |Perk   
|-
! rowspan="2" |Effects
| Maximum stamina || '''+20''' stamina || '''+45''' stamina
! colspan="3" |Compatibility
|-
|-
| Less stamina consumption || '''-5%''' stamina consumption || '''-20%''' stamina consumption
!Backpack
!Shield
!Helmet
|-
|-
| Less damage from Storm strikes || '''-5%''' damage|| '''-30%''' damage
|{{Icon|Maximum stamina}} Maximum stamina
| +20 +25 +30 +35 +40 +45 stamina
|{{check}}
|{{check}}
|{{check}}
|-
|-
| Reduced weight of this piece of gear|| '''-20%''' weight || '''-50%''' weight
|{{Icon|Less stamina consumption}} Less stamina consumption
| -5% -8% -11% -14% -17 -20% less stamina consumption
|{{check}}
|{{check}}
|{{check}}
|-
|-
| Less damage from falling || '''-5%''' damage || '''-30%''' damage
|{{Icon|Less damage from Storm strikes}} Less damage from Storm strikes
| -5% -10% -15% -20% -25% -30% less damage from storm strikes
|{{check}}
|{{check}}
|{{check}}
|-
|-
| Increased walk speed || '''+4%''' walk speed || '''+8%''' walk speed
|{{Icon|Reduced weight of this piece of gear}} Reduced weight of this piece of gear
| -20% -30% -40% -50% less weight
|{{check}}
|{{check}}
|{{check}}
|-
|-
| Reduced weight of all items carried in backpack || '''-10%''' weight|| '''-50%''' weight
|{{Icon|Less damage from falling}} Less damage from falling
| -5% -10% -15% -20% -25% -30% less fall damage taken
|{{check}}
|{{check}}
|
|-
|-
| Reduced weight of minerals and creature parts carried in backpack || '''-10%''' weight || '''-50%''' weight
|{{Icon|Increased walk speed}} Increased walk speed
| +4% +6% +8% walk speed
|{{check}}
|{{check}}
|
|-
|-
| Reduced weight of ammo and consumables carried in backpack || '''-10%''' weight || '''-50%''' weight
|{{Icon|Reduced weight of all items carried in backpack}} Reduced weight of all items carried in backpack
|<nowiki>-10% -20% -30% -40% 50% less weight</nowiki>
|{{check}}
|
|
|-
|-
| Reduced weight of weapons and gear carried in backpack || '''-10%''' weight || '''-50%''' weight
|{{Icon|Reduced weight of minerals and creature parts carried in backpack}} Reduced weight of minerals and creature parts carried in backpack
|<nowiki>-10% -20% -30% -40% 50% less weight</nowiki>
|{{check}}
|
|
|-
|-
| Extra backpack capacity || '''+10''' weight || '''+60''' weight
|{{Icon|Reduced weight of ammo and consumables carried in backpack}} Reduced weight of ammo and consumables carried in backpack
|<nowiki>-10% -20% -30% -40% 50% less weight</nowiki>
|{{check}}
|
|
|-
|-
| Stamina regenerates without delay during a Storm || '''-80%''' delay || '''-80%''' delay
|{{Icon|Reduced weight of weapons and gear carried in backpack}} Reduced weight of weapons and gear carried in backpack
| -10% -20% -30% -40% 50% less weight
|{{check}}
|
|
|-
|-
| Health restoration per second || '''+0.3''' health/s || '''+0.8''' health/s
|{{Icon|Extra backpack capacity}} Extra backpack capacity
| +10 +20 +30 +40 +50 +60 weight
|{{check}}
|
|
|-
|-
| Health restoration per second during a Storm || '''+0.5''' health/s || '''+1.5''' health/s
|{{Icon|Stamina regenerates without delay during a Storm}} Stamina regenerates without delay during a Storm
| -80% less delay
|{{check}}
|
|
|-
|-
| Faster Stim and Medkit use || '''-10%''' duration || '''-30%''' duration
|{{Icon|Health restoration per second}} Health restoration per second
| +0.3 +0.4 +0.5 +0.6 +0.7 +0.8 health per second
|
|{{check}}
|{{check}}
|-
|-
| Less damage from hostile fauna attacks || '''-5%''' damage || '''-25%''' damage
|{{Icon|Health restoration per second during a Storm}} Health restoration per second during a Storm
| +0.5 +0.7 +0.9 +1.1 +1.3 +1.5 health per second during storm
|
|{{check}}
|{{check}}
|-
|-
| Extra shield armor || '''3''' armor || '''3''' armor
|{{Icon|Faster Stim and Medkit use}} Faster Stim and Medkit use
| -10% -15% -20% -25% -30% less duration
|
|
|{{check}}
|-
|-
| Extra helmet armor || '''3''' armor || '''3''' armor
|{{Icon|Less damage from hostile fauna attacks}} Less damage from hostile fauna attacks
| -10% -15% -20% -25% less creature damage taken
|
|{{check}}
|{{check}}
|-
|-
| Less damage from explosions || '''-10%''' damage || '''-50%''' damage
|{{Icon|Extra Armor}} Extra armor
| +3 armor
|
|{{check}}
|{{check}}
|-
|-
| Bonus to Stim and Medkit healing || '''+5''' health || '''+15''' health
|{{Icon|Less damage from explosions}} Less damage from explosions
| -10% -20% -30% -40% -50% less explosive damage taken
|
|{{check}}
|{{check}}
|-
|-
| Hostile fauna is less aggressive towards the wearer || '''-40%''' creature sight and audio range || '''-40%''' creature sight and audio range
|{{Icon|Bonus to Stim and Medkit healing}} Bonus to Stim and Medkit healing
| +5 +7 +9 +11 +13 +15 health
|
|{{check}}
|
|-
|-
| Enhanced Alien Hunter Vision || - || -
|{{Icon|Hostile fauna is less aggressive towards the wearer}} Hostile fauna is less aggressive towards the wearer
| 40% less sight & audio range
|
|{{check}}
|
|-
|-
| Maximum Health || '''+5''' health || '''+15''' health
<!--|{{Icon|Enhanced Alien Hunter Vision}} Enhanced Alien Hunter Vision (which consumes stamina)
| -
|
|
|{{check}}
|-->
|{{Icon|Maximum health}} Maximum health
| +5 +10 +15 health
|
|
|{{check}}
|}
|}
== Update history ==
{{Update_history|update =
; [[Patch 3.2.0]]
* Faster Healing perk can now only appear on helmets, which means it is no longer stackable. The range of possible values for the perk have returned to its original state: Minimum +10% healing speed, Maximum +30% healing speed.
* Removed the Enhanced Alien Hunter Vision perk.
; [[Patch 2.8.0]]
* Faster Stim and Medkit use values have been reduced from 10%-30% to 4%-20%.
}}
[[Category:Game mechanic]] [[Category:Progenitors]]

Latest revision as of 18:35, 5 May 2023

Altered gear UI

Altered Gear is gear that is enhanced by Progenitor tech by using The Forge. They have additional perks that make them even more powerful.

See Also Icon.pngSee also: The recipes to create each perk is found at The Forge article.

Each perk can only be applied to certain types of equipment, as seen in the Compatibility column. The strength of the perk is completely random. The rarity of the gear does not impact the resulting strength in any way.

Perk Effects Compatibility
Backpack Shield Helmet
Maximum stamina.png Maximum stamina +20 +25 +30 +35 +40 +45 stamina
Check-solid.svg
Check-solid.svg
Check-solid.svg
Less stamina consumption.png Less stamina consumption -5% -8% -11% -14% -17 -20% less stamina consumption
Check-solid.svg
Check-solid.svg
Check-solid.svg
Less damage from Storm strikes.png Less damage from Storm strikes -5% -10% -15% -20% -25% -30% less damage from storm strikes
Check-solid.svg
Check-solid.svg
Check-solid.svg
Reduced weight of this piece of gear.png Reduced weight of this piece of gear -20% -30% -40% -50% less weight
Check-solid.svg
Check-solid.svg
Check-solid.svg
Less damage from falling.png Less damage from falling -5% -10% -15% -20% -25% -30% less fall damage taken
Check-solid.svg
Check-solid.svg
Increased walk speed.png Increased walk speed +4% +6% +8% walk speed
Check-solid.svg
Check-solid.svg
Reduced weight of all items carried in backpack.png Reduced weight of all items carried in backpack -10% -20% -30% -40% 50% less weight
Check-solid.svg
Reduced weight of minerals and creature parts carried in backpack.png Reduced weight of minerals and creature parts carried in backpack -10% -20% -30% -40% 50% less weight
Check-solid.svg
Reduced weight of ammo and consumables carried in backpack.png Reduced weight of ammo and consumables carried in backpack -10% -20% -30% -40% 50% less weight
Check-solid.svg
Reduced weight of weapons and gear carried in backpack.png Reduced weight of weapons and gear carried in backpack -10% -20% -30% -40% 50% less weight
Check-solid.svg
Extra backpack capacity.png Extra backpack capacity +10 +20 +30 +40 +50 +60 weight
Check-solid.svg
Stamina regenerates without delay during a Storm.png Stamina regenerates without delay during a Storm -80% less delay
Check-solid.svg
Health restoration per second.png Health restoration per second +0.3 +0.4 +0.5 +0.6 +0.7 +0.8 health per second
Check-solid.svg
Check-solid.svg
Health restoration per second during a Storm.png Health restoration per second during a Storm +0.5 +0.7 +0.9 +1.1 +1.3 +1.5 health per second during storm
Check-solid.svg
Check-solid.svg
Faster Stim and Medkit use.png Faster Stim and Medkit use -10% -15% -20% -25% -30% less duration
Check-solid.svg
Less damage from hostile fauna attacks.png Less damage from hostile fauna attacks -10% -15% -20% -25% less creature damage taken
Check-solid.svg
Check-solid.svg
Extra Armor.png Extra armor +3 armor
Check-solid.svg
Check-solid.svg
Less damage from explosions.png Less damage from explosions -10% -20% -30% -40% -50% less explosive damage taken
Check-solid.svg
Check-solid.svg
Bonus to Stim and Medkit healing.png Bonus to Stim and Medkit healing +5 +7 +9 +11 +13 +15 health
Check-solid.svg
Hostile fauna is less aggressive towards the wearer.png Hostile fauna is less aggressive towards the wearer 40% less sight & audio range
Check-solid.svg
Maximum health.png Maximum health +5 +10 +15 health
Check-solid.svg

Update history

Patch 3.2.0
  • Faster Healing perk can now only appear on helmets, which means it is no longer stackable. The range of possible values for the perk have returned to its original state: Minimum +10% healing speed, Maximum +30% healing speed.
  • Removed the Enhanced Alien Hunter Vision perk.
Patch 2.8.0
  • Faster Stim and Medkit use values have been reduced from 10%-30% to 4%-20%.
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