User:ObviouslyN0tMe/sandbox: Difference between revisions

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Revision as of 12:53, 30 April 2023

|-|Optics=

Image Name Rarity Slot Weapon type Effect
Red Dot Sight Red Dot Sight Common Optics all None
2x Optic 2x Optic Common Optics all 2x Magnification

15% Targeting recoil reduction

Holographic Sight Holographic Sight Uncommon Optics all None
4x Optic 4x Optic Rare Optics all 4x Magnification

30% Targeting recoil reduction

2 - 4x Variable Optic 2 - 4x Variable Optic Rare Optics all 2x - 4x Magnification

15% - 30% Targeting recoil reduction

6x Optic 6x Optic Epic Optics all 6x Magnification

45% Targeting recoil reduction

8x Optic 8x Optic Epic Optics all 8x Magnification

60% Targeting recoil reduction

Light Quickdraw Light Quickdraw Common Magazine Light -5% reload time
Light Quickdraw Light Quickdraw Uncommon Magazine Light -10% reload time
Light Quickdraw Light Quickdraw Rare Magazine Light -15% reload time
Light Quickdraw Light Quickdraw Epic Magazine Light -25% reload time
Medium Quickdraw Medium Quickdraw Common Magazine Medium -5% reload time
Medium Quickdraw Medium Quickdraw Uncommon Magazine Medium -10% reload time
Medium Quickdraw Medium Quickdraw Rare Magazine Medium -15% reload time
Medium Quickdraw Medium Quickdraw Epic Magazine Medium -25% reload time
Heavy Quickdraw Heavy Quickdraw Common Magazine Heavy -5% reload time
Heavy Quickdraw Heavy Quickdraw Uncommon Magazine Heavy -10% reload time
Heavy Quickdraw Heavy Quickdraw Rare Magazine Heavy -15% reload time
Heavy Quickdraw Heavy Quickdraw Epic Magazine Heavy -25% reload time
Shotgun Quickdraw Shotgun Quickdraw Common Magazine Shotgun -5% reload time
Shotgun Quickdraw Shotgun Quickdraw Uncommon Magazine Shotgun -10% reload time
Shotgun Quickdraw Shotgun Quickdraw Rare Magazine Shotgun -15% reload time
Shotgun Quickdraw Shotgun Quickdraw Epic Magazine Shotgun -25% reload time
Light Extended Light Extended Uncommon Magazine Light +15% magazine capacity
Light Extended Light Extended Rare Magazine Light +30% magazine capacity
Light Extended Light Extended Epic Magazine Light +50% magazine capacity
Medium Extended Medium Extended Uncommon Magazine Medium +15% magazine capacity
Medium Extended Medium Extended Rare Magazine Medium +30% magazine capacity
Medium Extended Medium Extended Epic Magazine Medium +50% magazine capacity
Heavy Extended Heavy Extended Uncommon Magazine Heavy +15% magazine capacity
Heavy Extended Heavy Extended Rare Magazine Heavy +40% magazine capacity
Heavy Extended Heavy Extended Epic Magazine Heavy +70% magazine capacity
Shotgun Extended Shotgun Extended Uncommon Magazine Shotgun +25% magazine capacity
Shotgun Extended Shotgun Extended Rare IMagazine Shotgun +45% magazine capacity
Shotgun Extended Shotgun Extended Epic Magazine Shotgun +65% magazine capacity
Light Extended Quickdraw Light Extended Quickdraw Rare Magazine Light +15% magazine capacity

-5% reload time

Light Extended Quickdraw Light Extended Quickdraw Epic Magazine Light +30% magazine capacity

-10% reload time

Medium Extended Quickdraw Medium Extended Quickdraw Rare Magazine Light +15% magazine capacity

-5% reload time

Medium Extended Quickdraw Medium Extended Quickdraw Epic Magazine Light +30% magazine capacity

-10% reload time

Small Muzzle Brake Small Muzzle Brake Common Muzzle Pistol, SMG -5% recoil increase rate
Small Muzzle Brake Small Muzzle Brake Uncommon Muzzle Pistol, SMG -10% recoil increase rate
Small Muzzle Brake Small Muzzle Brake Rare Muzzle Pistol, SMG -15% recoil increase rate
Medium Muzzle Brake Medium Muzzle Brake Common Muzzle Shotgun, AR, DMR -5% recoil increase rate
Medium Muzzle Brake Medium Muzzle Brake Uncommon Muzzle Shotgun, AR, DMR -10% recoil increase rate
Medium Muzzle Brake Medium Muzzle Brake Rare Muzzle Shotgun, AR, DMR -15% recoil increase rate
Small Suppressor Small Suppressor Rare Muzzle Pistol, SMG -150m audible range
Medium Suppressor Medium Suppressor Rare Muzzle Shotgun, AR, DMR -150m audible range
Standard Stock Standard Stock Common Stock Shotgun, SMG, AR, LMG -5% vertical recoil
Standard Stock Standard Stock Uncommon Stock Shotgun, SMG, AR, LMG -10% vertical recoil
Quickdraw Stock Quickdraw Stock Common Stock Shotgun, SMG, AR, LMG -10% weapon equiptime
Quickdraw Stock Quickdraw Stock Uncommon Stock Shotgun, SMG, AR, LMG -20% weapon equiptime
Tactical Stock Tactical Stock Uncommon Stock Shotgun, SMG, AR, LMG -10% ADS time
Tactical Stock Tactical Stock Rare Stock Shotgun, SMG, AR, LMG -15% ADS time
Ultralight Stock Ultralight Stock Rare Stock Shotgun, SMG, AR, LMG -10% weapon equiptime and -10% ADS time
Ultralight Stock Ultralight stock Epic Stock Shotgun, SMG, AR, LMG -20% weapon equiptime and -15% ADS time
Marksman Stock Marksman Stock Common Stock DMR, Sniper -5% vertical recoil
Marksman Stock Marksman Stock Uncommon Stock DMR, Sniper -10% vertical recoil
MKM Quickdraw Stock MKM Quickdraw Stock Common Stock DMR, Sniper -10% weapon equiptime
MKM Quickdraw Stock MKM Quickdraw Stock Uncommon Stock DMR, Sniper -20% weapon equiptime
MKM Tactical Stock MKM Tactical Stock Uncommon Stock DMR, Sniper -10% ADS time
MKM Tactical Stock MKM Tactical Stock Rare Stock DMR, Sniper -15% ADS time
MKM Ultralight Stock MKM Ultralight Stock Rare Stock DMR, Sniper -10% weapon equiptime and -10% ADS time
MKM Ultralight Stock MKM Ultralight stock Epic Stock DMR, Sniper -20% weapon equiptime and -15% ADS time
Angled Foregrip Angled Foregrip Common Fore Grip All 5% Vertical recoil reduction
Angled Foregrip Angled Foregrip Uncommon Fore Grip All -10% vertical recoil
Quickdraw Foregrip Quickdraw Foregrip Common Fore Grip All -10% weapon equiptime
Quickdraw Foregrip Quickdraw Foregrip Uncommon Fore Grip All -20% weapon equiptime
Tactical Foregrip Tactical Foregrip Uncommon Fore Grip All -10% ADS time
Tactical Foregrip Tactical Foregrip Rare Fore Grip All -15% ADS time
Tactical Foregrip Tactical Foregrip Epic Reduces the time to aim down sight All -20% ADS time
Tactical Light Tactical Light Common Tactical All emits a light cone when toggled on
Light Converter Light Converter Uncommon Ammo Converter Light Ammo +1 Penetration
Light Converter Light Converter Rare Ammo Converter Light Ammo +2 Penetration
Light Converter Light Converter Epic Ammo Converter Light Ammo +3 Penetration
Light Creature Dmg Light Creature Dmg Uncommon Ammo Converter Light Ammo +25% damage against Creatures
Light Creature Dmg Light Creature Dmg Rare Ammo Converter Light Ammo +50% damage against Creatures
Light Creature Dmg Light Creature Dmg Epic Ammo Converter Light Ammo +75% damage against Creatures
Medium Converter Medium Converter Uncommon Ammo Converter Medium Ammo +1 Penetration
Medium Converter Medium Converter Rare Ammo Converter Medium Ammo +2 Penetration
Medium Converter Medium Converter Epic Ammo Converter Medium Ammo +3 Penetration
Medium Creature Dmg Medium Creature Dmg Uncommon Ammo Converter Medium Ammo +25% damage against Creatures
Medium Creature Dmg Medium Creature Dmg Rare Ammo Converter Medium Ammo +50% damage against Creatures
Medium Creature Dmg Medium Creature Dmg Epic Ammo Converter Medium Ammo +75% damage against Creatures
Shotgun Converter Shotgun Converter Uncommon Ammo Converter Shotgun Ammo +1 Penetration
Shotgun Converter Shotgun Converter Rare Ammo Converter Shotgun Ammo +2 Penetration
Shotgun Converter Shotgun Converter Epic Ammo Converter Shotgun Ammo +3 Penetration
Shotgun Slugs Shotgun Slugs Uncommon Ammo Converter Shotgun Ammo 1 projectile with 400% damage, +2000 Damage falloff, 0 ADS spread
Heavy Converter Heavy Converter Uncommon Ammo Converter Heavy Ammo +1 Penetration
Heavy Converter Heavy Converter Rare Ammo Converter Heavy Ammo +2 Penetration
Heavy Converter Heavy Converter Epic Ammo Converter Heavy Ammo +3 Penetration
Ergonomic Grip Ergonomic Grip Common Rear Grip. All 10% Equip time reduction
Ergonomic Grip Ergonomic Grip Uncommon Rear Grip All -20% weapon equiptime
Tactical Rear Grip Tactical Rear Grip Common Rear Grip All -10% ADS time
Tactical Rear Grip Tactical Rear Grip Uncommon Rear Grip All -15% ADS time
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