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! Attachment !! Rarity !! Slot !! Weapon type !! Effect | ! Attachment !! Rarity !! Slot !! Weapon type !! Effect | ||
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| {{Icon link|Red Dot Sight}} | | {{Icon link|Red Dot Sight}} || data-sort-value="1" | {{Rarity|Common}} || Optics || All || None | ||
|- | |- | ||
| {{Icon link|2x Optic}} || |data-sort-value="1" | {{Rarity|Common}} || Optics || All || 2x Magnification, 15% Targeting recoil reduction | | {{Icon link|2x Optic}} || |data-sort-value="1" | {{Rarity|Common}} || Optics || All || 2x Magnification, 15% Targeting recoil reduction |
Revision as of 14:38, 5 May 2023
Attachment | Rarity | Slot | Weapon type | Effect |
---|---|---|---|---|
Red Dot Sight | Common | Optics | All | None |
2x Optic | data-sort-value="1" | Common | Optics | All | 2x Magnification, 15% Targeting recoil reduction |
Holographic Sight | data-sort-value="2" | Uncommon | Optics | All | None |
4x Optic | data-sort-value="3" | Rare | Optics | All | 4x Magnification, 30% Targeting recoil reduction |
2 - 4x Variable Optic | data-sort-value="3" | Rare | Optics | All | 2x - 4x Magnification, 15% - 30% Targeting recoil reduction |
6x Optic | data-sort-value="4" | Epic | Optics | All | 6x Magnification, 45% Targeting recoil reduction |
8x Optic | data-sort-value="4" | Epic | Optics | All | 8x Magnification, 60% Targeting recoil reduction |
Light Quickdraw | data-sort-value="1" | Common | Magazine | SMG, Pistol | -5% reload time |
Light Quickdraw | data-sort-value="2" | Uncommon | Magazine | SMG, Pistol | -10% reload time |
Light Quickdraw | data-sort-value="3" | Rare | Magazine | SMG, Pistol | -15% reload time |
Light Quickdraw | data-sort-value="4" | Epic | Magazine | SMG, Pistol | -25% reload time |
Medium Quickdraw | data-sort-value="1" | Common | Magazine | AR, LMG | -5% reload time |
Medium Quickdraw | data-sort-value="2" | Uncommon | Magazine | AR, LMG | -10% reload time |
Medium Quickdraw | |data-sort-value="3" | Rare | Magazine | AR, LMG | -15% reload time |
Medium Quickdraw | data-sort-value="4" | Epic | Magazine | AR, LMG | -25% reload time |
Heavy Quickdraw | data-sort-value="1" | Common | Magazine | DMR, Sniper | -5% reload time |
Heavy Quickdraw | data-sort-value="2" | Uncommon | Magazine | DMR, Sniper | -10% reload time |
Heavy Quickdraw | data-sort-value="3" | Rare | Magazine | DMR, Sniper | -15% reload time |
Heavy Quickdraw | data-sort-value="4" | Epic | Magazine | DMR, Sniper | -25% reload time |
Shotgun Quickdraw | data-sort-value="1" | Common | Magazine | Shotgun | -5% reload time |
Shotgun Quickdraw | data-sort-value="2" | Uncommon | Magazine | Shotgun | -10% reload time |
Shotgun Quickdraw | data-sort-value="3" | Rare | Magazine | Shotgun | -15% reload time |
Shotgun Quickdraw | data-sort-value="4" | Epic | Magazine | Shotgun | -25% reload time |
Light Extended | data-sort-value="2" | Uncommon | Magazine | SMG, Pistol | +15% magazine capacity |
Light Extended | data-sort-value="3" | Rare | Magazine | SMG, Pistol | +30% magazine capacity |
Light Extended | data-sort-value="4" | Epic | Magazine | SMG, Pistol | +50% magazine capacity |
Medium Extended | data-sort-value="2" | Uncommon | Magazine | AR, LMG | +15% magazine capacity |
Medium Extended | data-sort-value="3" | Rare | Magazine | AR, LMG | +30% magazine capacity |
Medium Extended | data-sort-value="4" | Epic | Magazine | AR, LMG | +50% magazine capacity |
Heavy Extended | data-sort-value="2" | Uncommon | Magazine | DMR, Sniper | +15% magazine capacity |
Heavy Extended | data-sort-value="3" | Rare | Magazine | DMR, Sniper | +40% magazine capacity |
Heavy Extended | data-sort-value="4" | Epic | Magazine | DMR, Sniper | +70% magazine capacity |
Shotgun Extended | data-sort-value="2" | Uncommon | Magazine | Shotgun | +25% magazine capacity |
Shotgun Extended | data-sort-value="3" | Rare | IMagazine | Shotgun | +45% magazine capacity |
Shotgun Extended | data-sort-value="4" | Epic | Magazine | Shotgun | +65% magazine capacity |
Light Extended Quickdraw | data-sort-value="3" | Rare | Magazine | SMG, Pistol | +15% magazine capacity, -5% reload time |
Light Extended Quickdraw | data-sort-value="4" | Epic | Magazine | SMG, Pistol | +30% magazine capacity, -10% reload time |
Medium Extended Quickdraw | data-sort-value="3" | Rare | Magazine | AR, LMG | +15% magazine capacity, -5% reload time |
Medium Extended Quickdraw | data-sort-value="4" | Epic | Magazine | AR, LMG | +30% magazine capacity, -10% reload time |
Small Muzzle Brake | data-sort-value="1" | Common | Muzzle | Pistol, SMG | -5% recoil increase rate |
Small Muzzle Brake | data-sort-value="2" | Uncommon | Muzzle | Pistol, SMG | -10% recoil increase rate |
Small Muzzle Brake | data-sort-value="3" | Rare | Muzzle | Pistol, SMG | -15% recoil increase rate |
Medium Muzzle Brake | data-sort-value="1" | Common | Muzzle | Shotgun, AR, DMR | -5% recoil increase rate |
Medium Muzzle Brake | data-sort-value="2" | Uncommon | Muzzle | Shotgun, AR, DMR | -10% recoil increase rate |
Medium Muzzle Brake | data-sort-value="3" | Rare | Muzzle | Shotgun, AR, DMR | -15% recoil increase rate |
Small Suppressor | data-sort-value="3" | Rare | Muzzle | Pistol, SMG | -150m audible range |
Medium Suppressor | data-sort-value="3" | Rare | Muzzle | Shotgun, AR, DMR | -150m audible range |
Standard Stock | data-sort-value="1" | Common | Stock | Shotgun, SMG, AR, LMG | -5% vertical recoil |
Standard Stock | data-sort-value="2" | Uncommon | Stock | Shotgun, SMG, AR, LMG | -10% vertical recoil |
Quickdraw Stock | data-sort-value="1" | Common | Stock | Shotgun, SMG, AR, LMG | -10% weapon equiptime |
Quickdraw Stock | data-sort-value="2" | Uncommon | Stock | Shotgun, SMG, AR, LMG | -20% weapon equiptime |
Tactical Stock | data-sort-value="2" | Uncommon | Stock | Shotgun, SMG, AR, LMG | -10% ADS time |
Tactical Stock | data-sort-value="3" | Rare | Stock | Shotgun, SMG, AR, LMG | -15% ADS time |
Ultralight Stock | data-sort-value="3" | Rare | Stock | Shotgun, SMG, AR, LMG | -10% weapon equiptime, -10% ADS time |
Ultralight Stock | data-sort-value="4" | Epic | Stock | Shotgun, SMG, AR, LMG | -20% weapon equiptime, -15% ADS time |
Marksman Stock | data-sort-value="1" | Common | Stock | DMR, Sniper | -5% vertical recoil |
Marksman Stock | data-sort-value="2" | Uncommon | Stock | DMR, Sniper | -10% vertical recoil |
MKM Quickdraw Stock | data-sort-value="1" | Common | Stock | DMR, Sniper | -10% weapon equiptime |
MKM Quickdraw Stock | data-sort-value="2" | Uncommon | Stock | DMR, Sniper | -20% weapon equiptime |
MKM Tactical Stock | data-sort-value="2" | Uncommon | Stock | DMR, Sniper | -10% ADS time |
MKM Tactical Stock | data-sort-value="3" | Rare | Stock | DMR, Sniper | -15% ADS time |
MKM Ultralight Stock | data-sort-value="3" | Rare | Stock | DMR, Sniper | -10% weapon equiptime, -10% ADS time |
MKM Ultralight Stock | data-sort-value="4" | Epic | Stock | DMR, Sniper | -20% weapon equiptime, -15% ADS time |
Angled Foregrip | data-sort-value="1" | Common | Fore Grip | All | 5% Vertical recoil reduction |
Angled Foregrip | data-sort-value="2" | Uncommon | Fore Grip | All | -10% vertical recoil |
Quickdraw Foregrip | data-sort-value="1" | Common | Fore Grip | All | -10% weapon equiptime |
Quickdraw Foregrip | data-sort-value="2" | Uncommon | Fore Grip | All | -20% weapon equiptime |
Tactical Foregrip | data-sort-value="2" | Uncommon | Fore Grip | All | -10% ADS time |
Tactical Foregrip | data-sort-value="3" | Rare | Fore Grip | All | -15% ADS time |
Tactical Foregrip | data-sort-value="4" | Epic | Fore Grip | All | -20% ADS time |
Tactical Light | data-sort-value="1" | Common | Tactical | All | emits a light cone when toggled on |
Light Converter | data-sort-value="2" | Uncommon | Ammo Converter | SMG, Pistol | +1 Penetration |
Light Converter | data-sort-value="3" | Rare | Ammo Converter | SMG, Pistol | +2 Penetration |
Light Converter | data-sort-value="4" | Epic | Ammo Converter | SMG, Pistol | +3 Penetration |
Light Creature Dmg | data-sort-value="2" | Uncommon | Ammo Converter | SMG, Pistol | +25% damage against Creatures |
Light Creature Dmg | data-sort-value="3" | Rare | Ammo Converter | SMG, Pistol | +50% damage against Creatures |
Light Creature Dmg | data-sort-value="4" | Epic | Ammo Converter | SMG, Pistol | +75% damage against Creatures |
Medium Converter | data-sort-value="2" | Uncommon | Ammo Converter | AR, LMG | +1 Penetration |
Medium Converter | data-sort-value="3" | Rare | Ammo Converter | AR, LMG | +2 Penetration |
Medium Converter | data-sort-value="4" | Epic | Ammo Converter | AR, LMG | +3 Penetration |
Medium Creature Dmg | data-sort-value="2" | Uncommon | Ammo Converter | AR, LMG | +25% damage against Creatures |
Medium Creature Dmg | data-sort-value="3" | Rare | Ammo Converter | AR, LMG | +50% damage against Creatures |
Medium Creature Dmg | data-sort-value="4" | Epic | Ammo Converter | AR, LMG | +75% damage against Creatures |
Shotgun Converter | data-sort-value="2" | Uncommon | Ammo Converter | Shotgun | +1 Penetration |
Shotgun Converter | data-sort-value="3" | Rare | Ammo Converter | Shotgun | +2 Penetration |
Shotgun Converter | data-sort-value="4" | Epic | Ammo Converter | Shotgun | +3 Penetration |
Shotgun Slugs | data-sort-value="2" | Uncommon | Ammo Converter | Shotgun | 1 projectile with +400% damage, +2000 Damage falloff, 0 ADS spread |
Heavy Converter | data-sort-value="2" | Uncommon | Ammo Converter | DMR, Sniper | +1 Penetration |
Heavy Converter | data-sort-value="3" | Rare | Ammo Converter | DMR, Sniper | +2 Penetration |
Heavy Converter | data-sort-value="4" | Epic | Ammo Converter | DMR, Sniper | +3 Penetration |
Ergonomic Grip | data-sort-value="1" | Common | Rear Grip. | All | 10% Equip time reduction |
Ergonomic Grip | data-sort-value="2" | Uncommon | Rear Grip | All | -20% weapon equiptime |
Tactical Rear Grip | data-sort-value="1" | Common | Rear Grip | All | -10% ADS time |
Tactical Rear Grip | data-sort-value="2" | Uncommon | Rear Grip | All | -15% ADS time |