A small but fast creature capable of chasing down prospectors, biting and slashing them with its claws. Easy to kill, but there is always more then one. Like every hostile creature they will attack you on sight or upon hearing a sound, such as a gunshot.
Behaviour
When there are no prospectors nearby the Strider can do two different actions. The first is sleeping on the ground for some time, from which it wakes up from upon hearing a sound. Alternatively the Strider can roam around an area, effectively patrolling it.
When a Strider sees or hears a prospector nearby it barks at the prospector, alerting other Creatures nearby of the prospectors presence. When other creatures are alerted in this way they start attacking the prospector. Any Strider that is asleep nearby will be woken up and also start attacking the prospector. After finishing the barking it will come chasing after the prospector.
Combat
If the Strider reaches a prospector it will attack them with bite and slash attacks. A Strider cannot jump or climb, which means that a prospector can stand on a ledge or object and the Strider will not be able reach them.
A Heavy Attack from a Knife kills a regular Strider in one hit, making it an effective way to take out Striders in relative silence.
Strider Variants
The Strider has one variant, the Heavy Strider.
Heavy Strider
The Heavy Strider is a grey Strider with stronger statistics like health, speed, and damage across the board. Instead of the drop Strider Head Heavy Striders can drop Heavy Strider Head. Not only can the Heavy Strider drop Strider Flesh they can also drop Heavy Strider Flesh.
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Update Notes
- Reduced chase distance
- Reduced peripheral vision when idle
- Reduced sight distance