Gear

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Revision as of 00:26, 7 July 2022 by FBNDino (talk | contribs) (Armor values of the Epic and Exotic Armor was incorrect)

Gear is any backpack, armor piece or tool that a Prospector can equip into their Inventory. For information about Weapons and Consumables, consult the respective pages.

Empty inventory.jpg

Backpacks

For details, see: Backpacks

A backpack is one of, if not the most, essential item. It enables the "Backpack" section in your inventory, drastically increasing your carrying capacity. Without one, you can only carry your equipped armor, weapons, and the contents of your Safe Pockets. This limits space for ammunition and loot to the point of non-viability, so a Backpack is more or less required to achieve anything on the surface of Fortuna III. A tour to the surface with only a Backpack equipped is referred to as a "Naked Run".

Backpacks come in different sizes, depending on the rarity. They can be found in your Stash under the "Utilities" filter.

Image Name Rarity Space Buy/Craft Price Sale Price
File:Backpack Common.png Small Backpack Common 200 Template:Price Template:Price
File:Backpack Uncommon.png Medium Backpack Uncommon 250 Template:Price Template:Price
File:Backpack Rare.png Large Backpack Rare 300 Template:Price Template:Price
File:Backpack Epic.png Heavy Duty Backpack Epic 350 Template:Price Template:Price
File:Backpack Scrappy.png Worn Emergency Backpack Common 100 - Not Currently Buyable or Craftable - Template:Price

Armor

For details, see: Armor

Armor is worn to reduce the damage taken from other sources. The damage reduction depends on the "Armor"-value of your Armor and on the Penetration-value of the damage source.

A prospector can equip one helmet and one piece of body armor, called Shield, by placing them in the appropriate slots in the inventory screen. You can also carry armor in your Backpack, but it won't protect you in there.

If you take damage while you have armor equipped, the armor gets ablated. You can repair it at the Crafting Station for a small amount of K-Marks.

Certain types of armor grant additional benefits like more stamina, health regeneration or night vision.

Helmets
Image Name Armor Bonus Buy/Crafting Price
File:Helmet Common.png Helmet (Common) 10 Template:Price
File:Helmet Common.png Tactical Helmet (Common) 7 +25% Stamina Template:Price
File:Helmet Uncommon.png Helmet (Uncommon) 17 Template:Price
File:Helmet Uncommon.png Restoration Helmet (Uncommon) 14 0.2Hp per second Template:Price
File:Helmet Uncommon.png Tactical Helmet (Uncommon) 14 +35% Stamina Template:Price
File:Helmet Rare.png Helmet (Rare) 23 Template:Price
File:Helmet Rare.png Restoration Helmet (Rare) 19 0.3Hp per second Template:Price
File:Helmet Rare.png Tactical Helmet (Rare) 19 +40% Stamina Template:Price
File:Helmet Epic.png Helmet (Epic) 27 Template:Price
File:Helmet Exotic.png Helmet (Exotic) 29 Template:Price
File:Helmet Legendary.png NV Helmet (Legendary) 28 Toggleable Night Vision Template:Price
Shields
Image Name Armor Bonus Buy/Crafting Price
File:Shield Common.png Shield (Common) 10 Template:Price
File:Shield Common.png Tactical Shield (Common) 7 +25% Stamina Template:Price
File:Shield Uncommon.png Shield (Uncommon) 17 Template:Price
File:Shield Uncommon.png Tactical Shield (Uncommon) 14 +35% Stamina Template:Price
File:Shield Uncommon.png Restoration Shield (Uncommon) 14 0.2Hp per second Template:Price
File:Shield Rare.png Shield (Rare) 23 Template:Price
File:Shield Rare.png Tactical Shield (Rare) 19 +40% Stamina Template:Price
File:Shield Rare.png Restoration Shield (Rare) 19 0.3 Hp per second Template:Price
File:Shield Epic.png Shield (Epic) 27 Template:Price
File:Shield Epic.png Shield (Exotic) 29 Template:Price

Tools

Tools are items that need to be actively used, but unlike consumables don't get used up. You can access your available tools during a run by holding "Q" (Default keybinding). The last used tool is available as quickslot by shorty pressing "Q" (Default keybinding).

Default tools

Every prospector carries a Flashlight, a Binocular and a Pickaxe with them at all times. They don't have to be bought and can't be lost. Most notably, the Pickaxe is used to crack open metal ore deposits.

Mineral Scanner

The Mineral Scanner can be bought at all Shops on the Station and also be found on the surface. When activated, it sends out a pulse and then highlights nearby mineral deposits. Initially it can only detect Nickel, additional resources can be unlocked with attachments. Korolev sells a Veltecite scanning attachment.

Heavy Mining Tool

Heavy Mining Tool is sold by Korolev after fulfilling the "What a Tool" mission.

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