Creatures

Fortuna III is home to a broad variety of wildlife. Almost all of which has one thing in common: It enjoys eating anyone foolish enough to step foot on the surface of the planet. The planet is also home to a few different species of non-hostile creatures. Prospect Station also has two unique creatures which can't be found anywhere else.

Before the Cycle, Fortuna III's ecosystem featured few predators, and none considered dangerous to a well-prepared colonist. The Teratomorphic Energy Field changed all that, with monstruous creatures emerging from the unknown to savage the panicked colonists as they fled the planet's surface.

Once prospectors began braving the first windows in the Cycle a decade later, they found Fortuna III overrun with large and highly hostile beasts of unnatural design. Some believe these creatures were always there, hiding under the surface; others see them as the result of constant mutations spurred by the TEF. In either case it's clear that the Cycle is to blame for their appearance, and the Storms that affect the planet make these creatures even more dangerous.

Hostile Creatures
Hostile creatures attack on sight or sound if the prospector is close enough. They do not attack each other. Which creature can be found in a specific location and its amount is determined by the Danger Level of the area. In high or extreme danger areas there can sometimes be stronger variants of a creature.

Passive Creatures
Passive creatures are creatures that do not attack anything and cannot be damaged or killed. They are simply part of the non-hostile lifeforms on the planet. Some of the passive creatures do have an additional function, such as the Birds which function as a sound trap alerting anything nearby if a prospector gets close.

Prospect Station Creatures
These creatures are exclusive to Prospect Station. They cannot be interacted with in any way.