m (Changed table header from "Printing recipe" to "Requirements") |
(Added rare helmets' crafting recipes) |
||
Line 47: | Line 47: | ||
|0.2Hp per second | |0.2Hp per second | ||
|[[File:KMarks.png|30x30px|frameless]] 840 [[File:Hardened Metals.png|30x30px|frameless]] Hardened metals x2 | |[[File:KMarks.png|30x30px|frameless]] 840 [[File:Hardened Metals.png|30x30px|frameless]] Hardened metals x2 | ||
[[File:Spinal Base.png|30x30px|frameless]] Spinal base x4 [[File:Brightcap Mushroom.png|30x30px|frameless]] Brightcap Mushroom | [[File:Spinal Base.png|30x30px|frameless]] Spinal base x4 [[File:Brightcap Mushroom.png|30x30px|frameless]] Brightcap Mushroom x2 | ||
|- | |- | ||
|[[File:Helmet Uncommon.png|30x30px|frameless]] Tactical Helmet (Uncommon) | |[[File:Helmet Uncommon.png|30x30px|frameless]] Tactical Helmet (Uncommon) | ||
Line 53: | Line 53: | ||
|600 | |600 | ||
| +35% Stamina | | +35% Stamina | ||
| | |[[File:KMarks.png|30x30px|frameless]] 840 [[File:Hardened Metals.png|30x30px|frameless]] Hardened metals x2 | ||
[[File:Spinal Base.png|30x30px|frameless]] Spinal base x4 [[File:Electronic Cables.png|30x30px|frameless]] Electronic Cables x2 | |||
|- | |- | ||
|[[File:Helmet Rare.png|30x30px|frameless]] Helmet (Rare) | |[[File:Helmet Rare.png|30x30px|frameless]] Helmet (Rare) | ||
| | | 20 | ||
| 80 | |||
| | | | ||
|[[File:KMarks.png|30x30px|frameless]] 6,300 [[File:Aluminum Scrap.png|30x30px|frameless]] Aluminum Scrap x2 | |||
[[File:Rattler Skin.png|30x30px|frameless]] Rattler Skin x2 | |||
|- | |- | ||
|[[File:Helmet Rare.png|30x30px|frameless]] Restoration Helmet (Rare) | |[[File:Helmet Rare.png|30x30px|frameless]] Restoration Helmet (Rare) | ||
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|700 | |700 | ||
|0.3Hp per second | |0.3Hp per second | ||
| | |[[File:KMarks.png|30x30px|frameless]] 7,600 [[File:Aluminum Scrap.png|30x30px|frameless]] Aluminum Scrap x2 | ||
[[File:Rattler Skin.png|30x30px|frameless]] Rattler Skin x2 [[File:Glowy Brightcap Mushroom.png|30x30px|frameless]] Glowy Brightcap Mushroom x2 | |||
|- | |- | ||
|[[File:Helmet Rare.png|30x30px|frameless]] Tactical Helmet (Rare) | |[[File:Helmet Rare.png|30x30px|frameless]] Tactical Helmet (Rare) | ||
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|700 | |700 | ||
| +40% Stamina | | +40% Stamina | ||
| | |[[File:KMarks.png|30x30px|frameless]] 7,600 [[File:Aluminum Scrap.png|30x30px|frameless]] Aluminum Scrap x2 | ||
[[File:Rattler Skin.png|30x30px|frameless]] Rattler Skin x2 [[File:Interactive Screen.png|30x30px|frameless]] Interactive Screen x1 | |||
|- | |- | ||
|[[File:Helmet Epic.png|30x30px|frameless]] Helmet (Epic)|| 25 || 900 | |[[File:Helmet Epic.png|30x30px|frameless]] Helmet (Epic)|| 25 || 900 |
Revision as of 18:32, 11 May 2022
Armor can be worn by prospectors to decrease the damage taken from various sources. A prospector can equip one helmet and one shield at a time.
Properties of Armor
Armor (value)
The behavior of the damage values depends on the Penetration value of the damage source and the Armor rating. If both are equal, the damage is applied normally. If the armor rating is higher, the damage gets reduced in accordance to how much higher the armor rating is. Likewise, if the penetration value exceeds the armor rating the damage increases.
Durability
Every armor piece has a durability that is reduced whenever the wearer takes damage. At the Printer you can repair your armor for a small amount of K-Marks.
Armor variants
Some armor variants trade protection and durability for a boost:
- "Tactical" armor increases stamina
- "Restoration" armor regenerates health over time
- The "NV" helmet enhances vision in dark areas
Helmets
Helmet | Armor | Durability | Bonus | Requirements |
---|---|---|---|---|
File:Helmet Common.png Helmet (Common) | 10 | 600 | Quick Shop | |
File:Helmet Common.png Tactical Helmet (Common) | 7 | 500 | +25% Stamina | Quick Shop |
File:Helmet Uncommon.png Helmet (Uncommon) | 15 | 700 | 1,700 Hardened metals x2 | |
File:Helmet Uncommon.png Restoration Helmet (Uncommon) | 12 | 600 | 0.2Hp per second | 840 Hardened metals x2 |
File:Helmet Uncommon.png Tactical Helmet (Uncommon) | 12 | 600 | +35% Stamina | 840 Hardened metals x2 |
File:Helmet Rare.png Helmet (Rare) | 20 | 80 | 6,300 Aluminum Scrap x2 | |
File:Helmet Rare.png Restoration Helmet (Rare) | 17 | 700 | 0.3Hp per second | 7,600 Aluminum Scrap x2 |
File:Helmet Rare.png Tactical Helmet (Rare) | 17 | 700 | +40% Stamina | 7,600 Aluminum Scrap x2 |
File:Helmet Epic.png Helmet (Epic) | 25 | 900 | ||
File:Helmet Exotic.png Helmet (Exotic) | 30 | 1000 | ||
File:Helmet Legendary.png NV Helmet (Legendary) | 30 | 1000 | Toggleable Night Vision |
Shields
Shield | Armor | Durability | Bonus |
---|---|---|---|
File:Shield Common.png Shield (Common) | 10 | 600 | - |
File:Shield Common.png Tactical Shield (Common) | 7 | 500 | +25% Stamina |
File:Shield Uncommon.png Shield (Uncommon) | 15 | 700 | - |
File:Shield Uncommon.png Tactical Shield (Uncommon) | 12 | 600 | +35% Stamina |
File:Shield Uncommon.png Restoration Shield (Uncommon) | 12 | 600 | 0.2Hp per second |
File:Shield Rare.pngShield (Rare) | 20 | 800 | - |
File:Shield Rare.png Tactical Shield (Rare) | 17 | 700 | +40% Stamina |
File:Shield Rare.png Restoration Shield (Rare) | 17 | 700 | 0.3 Hp per second |
File:Shield Epic.png Shield (Epic) | 25 | 900 | - |
File:Shield Epic.pngShield (Exotic) | 30 | 1000 | - |